Design flood elevation m (Water Overlay): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(15 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Overlay model attribute
{{Overlay attributes|<onlyinclude>
|DESIGN_FLOOD_ELEVATION_M
{{Overlay attributes|type=row|overlay=Water
|m
|attribute=DESIGN_FLOOD_ELEVATION_M
|Constructions in the 3D world are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance.
|unit=m
|description=Buildings in the model are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance.
|defaultvalue=1
|icon=waterwizard_icon_design_flood_elevation_m.png
}}</onlyinclude>}}
 
{{article end
|notes=
* Only values greater than or equal to 0 are permitted. Negative values will lead to undefined behavior.
* To lower the height of [[Building]]s below the normal [[terrain height]], a [[Terrain elevation prequel (Water Overlay)|prequel]] should be used instead.
|howtos=
* [[How to add and remove an Attribute]]
}}
}}


{{Template:WaterOverlay_attribute_nav}}
{{WaterOverlay model attribute nav}}

Latest revision as of 16:04, 17 January 2023

Notes

  • Only values greater than or equal to 0 are permitted. Negative values will lead to undefined behavior.
  • To lower the height of Buildings below the normal terrain height, a prequel should be used instead.

How-to's