Water Module getting started: Difference between revisions
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====Water Overlays==== | ====Water Overlays==== | ||
*[[Basic_water_model_use_case_(Water_Overlay)|How to configure a Water Overlay]] | *[[Basic_water_model_use_case_(Water_Overlay)|How to configure a Water Overlay]] | ||
* [[How to add a timeframe for initial conditions of a simulation (Water Overlay)]] | |||
* [[How to configure two overlays with different settings for hydraulic structures and hydrological features]] | |||
====Buildings==== | ====Buildings==== | ||
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*[[How to set dynamic breach height]] | *[[How to set dynamic breach height]] | ||
*[[How to visualize multiple sequential breaches (Water Overlay)]] | *[[How to visualize multiple sequential breaches (Water Overlay)]] | ||
* [[How to simulate water overflowing river barrier]] | |||
====Sewers==== | ====Sewers==== | ||
*[[How to add sewer data (Water Overlay)]] | *[[How to add sewer data (Water Overlay)]] | ||
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*[[How to set linear evaporation rate (Water Overlay)]] | *[[How to set linear evaporation rate (Water Overlay)]] | ||
====Rainfall==== | ====Rainfall==== | ||
*[[How to set linear rain and simulation time (Water Overlay)]] | |||
*[[How to load in dynamic rain and simulation time (Water Overlay)]] | *[[How to load in dynamic rain and simulation time (Water Overlay)]] | ||
*[[How to | *[[How to create a Rain area]] | ||
*[[How to add rain barrels to your project]] | *[[How to add rain barrels to your project]] | ||
====Surface==== | |||
*[[How to import a GeoJSON of waterways]] | |||
*[[How to import a GeoTIFF of waterway depths]] | |||
*[[How to investigate increasing water levels in waterways]] | |||
====Groundwater==== | ====Groundwater==== | ||
*[[How to upload and use a groundwater GeoTIFF (Water Overlay)]] | *[[How to upload and use a groundwater GeoTIFF (Water Overlay)]] | ||
*[[How to use a default groundwater GeoTIFF (Water Overlay)]] | *[[How to use a default groundwater GeoTIFF (Water Overlay)]] | ||
*[[How to generate an initialized groundwater situation]] | |||
{{article end | {{article end |
Latest revision as of 16:50, 30 January 2024
There are several approaches for getting started with the Water Module, which are listed below.
Tutorials
- If you want to start by practising with the basics of the Water Module in a real situation, follow the Rainfall Overlay Tutorial
- If you want to start by practising with the basics of the Water Module in a theoretical setting, follow the Testbed Tutorial.
Testbeds
- If you would like to get familiar with the different components of the Water Module first, check out the Water Module Testbed. This Testbed is available to you as a project in the Tygron Platform.
How-to's and instructions for specific configurations
More examples of specific configurations of the water overlays are found on our 'Configurations' Page
Water Overlays
- How to configure a Water Overlay
- How to add a timeframe for initial conditions of a simulation (Water Overlay)
- How to configure two overlays with different settings for hydraulic structures and hydrological features
Buildings
Breach
- How to add a breach with external area manually
- How to add a breach with input area manually
- How to import a breach with input area
- How to set dynamic breach height
- How to visualize multiple sequential breaches (Water Overlay)
- How to simulate water overflowing river barrier
Sewers
- How to add sewer data (Water Overlay)
- How to generate a sewer
- How to import sewers
- How to import sewer overflows
Evaporation
- How to load in dynamic evaporation rate (Water Overlay)
- How to set linear evaporation rate (Water Overlay)
Rainfall
- How to set linear rain and simulation time (Water Overlay)
- How to load in dynamic rain and simulation time (Water Overlay)
- How to create a Rain area
- How to add rain barrels to your project
Surface
- How to import a GeoJSON of waterways
- How to import a GeoTIFF of waterway depths
- How to investigate increasing water levels in waterways
Groundwater
- How to upload and use a groundwater GeoTIFF (Water Overlay)
- How to use a default groundwater GeoTIFF (Water Overlay)
- How to generate an initialized groundwater situation