Design flood elevation m (Water Overlay): Difference between revisions
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|description=Buildings in the 3D world are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance. | |description=Buildings in the 3D world are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance. | ||
|defaultvalue=1 | |defaultvalue=1 | ||
|icon= | |icon=waterwizard_icon_design_flood_elevation_m.png | ||
}}</onlyinclude>}} | }}</onlyinclude>}} | ||
Revision as of 09:06, 17 October 2022
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
![]() |
DESIGN_FLOOD_ELEVATION_M | m | Buildings in the 3D world are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance. | 1 |
Notes
- Only values greater than or equal to 0 are permitted. Negative values will lead to undefined behavior.
- To lower the height of Buildings below the normal terrain height, a prequel should be used instead.