Design flood elevation m (Water Overlay): Difference between revisions
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* Only values greater than or equal to 0 are permitted. Negative values will lead to undefined behavior. | |||
* To lower the height of [[Construction]]s below the normal [[terrain height]], a [[Terrain elevation prequel (Water Overlay)|prequel]] should be used instead. | |||
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* [[How to add and remove an Attribute]] | * [[How to add and remove an Attribute]] | ||
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{{ | {{WaterOverlay model attribute nav}} |
Revision as of 14:50, 3 June 2022
Icon | Attribute | Unit | Range | Description | Default value |
---|---|---|---|---|---|
DESIGN_FLOOD_ELEVATION_M | m | Constructions in the 3D world are assumed to have at most this height compared to the surface of the terrain. Greater values can create a more accurate model but will impact performance. | 1 |
Notes
- Only values greater than or equal to 0 are permitted. Negative values will lead to undefined behavior.
- To lower the height of Constructions below the normal terrain height, a prequel should be used instead.