Object entry correction (Water Overlay): Difference between revisions
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{{Overlay attribute | {{Overlay attribute | ||
|attribute=OBJECT_CORRECTION | |attribute=OBJECT_CORRECTION | ||
|unit= | |unit=boolean | ||
|description=Objects (culverts, pumps, weirs) sometimes overlap each other and then one object becomes inactive. When this happens the rasterizer automatically moves the object start/end point by a maximum of one cell so both object are connected. | |description=Objects (culverts, pumps, weirs) sometimes overlap each other and then one object becomes inactive. When this happens the rasterizer automatically moves the object start/end point by a maximum of one cell so both object are connected. | ||
}} | }} |