Building height (Water Overlay): Difference between revisions
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|unit=m | |unit=m | ||
|functionvalue=Floor height (m) | |functionvalue=Floor height (m) | ||
|description=The height of a floor in a building. Additionally each section of a building can have a different amount of floors. | |description=The height of a floor in a [[building]]. Additionally each [[section]] of a building can have a different amount of floors. | ||
}} </onlyinclude> | }} </onlyinclude> | ||
}} | }} |
Latest revision as of 12:19, 27 February 2023
Icon | Attribute | Unit | Range | Description |
---|---|---|---|---|
FLOOR_HEIGHT_M | m | The height of a floor in a building. Additionally each section of a building can have a different amount of floors. |
Building height
Though not an explicit attribute or function value in and of itself, the height of a building for the water overlay is calculated as follows:
- building height = floors * FLOOR_HEIGHT_M
where the FLOOR_HEIGHT_M is the building's attribute value which dictates the height of an individual floor, and floors is the amount of floors of the building's section.
Building height in water model
The height of buildings is taken into account when computing the flow of water above ground. Buildings are computed to have at most a height of DESIGN_FLOOD_ELEVATION_M. Lower buildings retain their own building height. Taller buildings have their height capped at the DESIGN_FLOOD_ELEVATION_M attribute's value.