Solid (Water Overlay): Difference between revisions
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Created page with "{{building attributes | <onlyinclude> {{building attributes|type=row|group=Water Overlay |attribute=SOLID |unit={{boolean}} |functionvalue=SOLID |description=Whether the building is solid and blocks water flow or not. |icon= }} </onlyinclude> }} Buildings which are SOLID block water flow up to the height defined by the overlay model attribute DESIGN_FLOOD_ELEVATION_M. This attribute can be useful to adjust functions for..." |
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|unit={{boolean}} | |unit={{boolean}} | ||
|functionvalue=SOLID | |functionvalue=SOLID | ||
|range=0 or 1 | |||
|description=Whether the building is solid and blocks water flow or not. | |description=Whether the building is solid and blocks water flow or not. | ||
|icon= | |icon= | ||
}} </onlyinclude> | }} </onlyinclude> | ||
}} | }} | ||
{{article end | {{article end | ||
|notes=*Buildings which are SOLID are included in the rasterization step of the [[Elevation model (Water Overlay)|elevation model]]. | |||
* The rasterized height will be limited by overlay model attribute [[Design flood elevation m (Water Overlay)|DESIGN_FLOOD_ELEVATION_M]]. | |||
*This attribute determines whether a building can block water flow. Setting this attribute to 0 in functions or buildings, such as certain types of hedges, allows water to flow through. | |||
|howtos= | |howtos= | ||
* [[How to add and remove an Attribute]] | * [[How to add and remove an Attribute]] | ||
|seealso= | |seealso= | ||
* [[ | * [[Design flood elevation m (Water Overlay)]] | ||
* [[Elevation model (Water Overlay)]] | |||
* [[Surface model (Water Overlay)]] | * [[Surface model (Water Overlay)]] | ||
* [[ | * [[Solid (Function Value)]] | ||
}} | }} | ||
{{WaterOverlay hydrological building attribute nav}} | {{WaterOverlay hydrological building attribute nav}} | ||
Latest revision as of 11:45, 5 May 2026
| Icon | Attribute | Unit | Range | Description |
|---|---|---|---|---|
| SOLID | boolean | 0 or 1 | Whether the building is solid and blocks water flow or not. |
Notes
- Buildings which are SOLID are included in the rasterization step of the elevation model.
- The rasterized height will be limited by overlay model attribute DESIGN_FLOOD_ELEVATION_M.
- This attribute determines whether a building can block water flow. Setting this attribute to 0 in functions or buildings, such as certain types of hedges, allows water to flow through.




