How to add a water limitation area: Difference between revisions

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{{Editor steps|title=add a [[Limit_area_(Water_Overlay)|limit area]] to a [[Water_(Overlay)|water overlay]] manually
{{Editor steps|title=add a [[Limitation area (Water_Overlay)|limitation area]] to a [[Water_Overlay|water overlay]] manually
|[[How to add and remove an Area|Add an Area]] to the project. This will be the limit area.
|[[How to add and remove an Area|Add an Area]] to the project. This will be the limit area.
|[[How to draw a feature|Draw]] the limit area of the part of the [[3D world]] you want to calculate with a [[Water_(Overlay)|water overlay]].
|[[Brush|Draw]] the limitation area on the [[project map]] where you want to apply the [[Water_Overlay|water overlay]].
|[[How to add and remove an Attribute|Add an Attribute]] to the created [[Area]], with the [[Breach height (Water Overlay)|breach height]] attribute name and value.
|[[How to add and remove an Attribute|Add an Attribute]] to the created [[Area]], with the attribute name [[Limit_area_(Water_Overlay)|LIMIT_AREA]] and a value above 0.
|Open the [[Water_Overlay_Wizard|Water overlay wizard]] and in step 1, choose for Calculation area the option Limit area.
|Open the [[Water_Overlay_Wizard|Water overlay wizard]] and in step 1, choose for Calculation area the option ''Limit to specified areas''.
|In the wizard the step 2.6 will be added.  
|In the wizard, an extra step will be added where you will see that your created area is selected.
|Continue with the wizard.
|Continue with the wizard.
}}
}}
<gallery mode=nolines>
<gallery mode=nolines>
 
File:Draw_limit_area.PNG
File:Area_attribute_limit_area.PNG
File:Limit_area.PNG
File:Limited_area.PNG
</gallery>
</gallery>


==Notes==
{{article end
|notes=
* This water limitation area is not to be confused with the [[Limit Map]] functionality that applies to all Overlays in the project and is always shaped in a rectangle.
* Alternatively, use a custom attribute name (value > 0). Then, in the wizard's extra step, select ''Select existing limitation areas based on attribute'' and choose your custom attribute.
|seealso=
* [[Limit Map]]
* [[Limit rain (Water Overlay)]]


==See also==
|api=*[[Api session event editor area add]]
* *[[Limit_area_(Water_Overlay)|Limit area]]
*[[Api session event editor area set attribute]]
 
*[[Api session event editor overlay set key value]]
{{Water Module buttons}}
*[[Api session event editor area add polygons]]
}}
[[Category:How-to's]][[Category:Water]]

Latest revision as of 12:37, 7 July 2026

How to add a limitation area to a water overlay manually:
  1. Add an Area to the project. This will be the limit area.
  2. Draw the limitation area on the project map where you want to apply the water overlay.
  3. Add an Attribute to the created Area, with the attribute name LIMIT_AREA and a value above 0.
  4. Open the Water overlay wizard and in step 1, choose for Calculation area the option Limit to specified areas.
  5. In the wizard, an extra step will be added where you will see that your created area is selected.
  6. Continue with the wizard.

Notes

  • This water limitation area is not to be confused with the Limit Map functionality that applies to all Overlays in the project and is always shaped in a rectangle.
  • Alternatively, use a custom attribute name (value > 0). Then, in the wizard's extra step, select Select existing limitation areas based on attribute and choose your custom attribute.

See also

API Endpoints