Environment: Difference between revisions

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(Godelief@tygron.nl moved page Environment to Sun angle: Renamed button in Platform)
 
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#REDIRECT [[Sun angle]]
[[File:Api_tools_visual.png|thumb|right|400px|[[Environment]] in relation to other effects]]
With the ''Environment'' menu, the [[Sun angle]], [[Roof Solar Panel Positioning]], [[lighting]] and other environmental settings for enhancing the [[3D Visualization]] can be adjusted, without functionally affecting the [[project]]. [[Weather]]s can be activated to provide visual effects in the [[3D Visualization]], but they are also used as a reference for [[Water Overlay]]s.
 
==Environment Panel==
Most Environment settings can be edited in the bottom panel of the [[Editor]]. To see this panel, click on:
 
[[Editor|Editor]] → [[Ribbon|Tools (Ribbon tab)]] → Environment → Edit Environmental Settings (Dropdown)
 
[[File:Environment_panel_update.PNG|thumb|600px|left|The bottom panel shows the environment settings]]
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===Water type===
In the Environment panel you can choose different settings for the visualization of the water in the [[3D Visualization]]. Depending on the use case and the type of water you have in your project, one of the following styles can be applicable. Changing to another style will mean that all the water in the 3D model will have that style.
*CANAL: default style of the water.
*SEA: darker style for the water with waves, best suitable for modelling a large water body.
*DELTAVIEWER: similar to the above style, is used in the Deltaviewer.
 
===Sky===
In the Environment panel you can choose different settings for the visualization of the sky in the [[3D Visualization]]. Depending on the use case and the time of day, several settings for the sky can be chosen:
* DEFAULT: default style for the sky.
* SUNNY: this style is suitable if the use case requires a sunny day.
* CLOUDED: this style is suitable if the use case requires a cloudy sky.
* EVENING: this style is suitable if the time of day is evening.
 
===Water wind direction===
The direction of the wind affects the visualization of [[Water Terrain]]s, specifically the direction of the waves. Additionally, some [[Special Effect]] particles are affected by wind direction, such as smoke. The units are [[geo angle]]s.
 
===Terrain brightness===
This setting changes the darkness of the [[Terrain|terrain]] and satellite map background. By adjusting the slider, the brightness can be changed from dark to bright.
 
{{Template:Editor tools nav}}

Latest revision as of 13:52, 21 February 2023

Environment in relation to other effects

With the Environment menu, the Sun angle, Roof Solar Panel Positioning, lighting and other environmental settings for enhancing the 3D Visualization can be adjusted, without functionally affecting the project. Weathers can be activated to provide visual effects in the 3D Visualization, but they are also used as a reference for Water Overlays.

Environment Panel

Most Environment settings can be edited in the bottom panel of the Editor. To see this panel, click on:

EditorTools (Ribbon tab) → Environment → Edit Environmental Settings (Dropdown)

The bottom panel shows the environment settings


Water type

In the Environment panel you can choose different settings for the visualization of the water in the 3D Visualization. Depending on the use case and the type of water you have in your project, one of the following styles can be applicable. Changing to another style will mean that all the water in the 3D model will have that style.

  • CANAL: default style of the water.
  • SEA: darker style for the water with waves, best suitable for modelling a large water body.
  • DELTAVIEWER: similar to the above style, is used in the Deltaviewer.

Sky

In the Environment panel you can choose different settings for the visualization of the sky in the 3D Visualization. Depending on the use case and the time of day, several settings for the sky can be chosen:

  • DEFAULT: default style for the sky.
  • SUNNY: this style is suitable if the use case requires a sunny day.
  • CLOUDED: this style is suitable if the use case requires a cloudy sky.
  • EVENING: this style is suitable if the time of day is evening.

Water wind direction

The direction of the wind affects the visualization of Water Terrains, specifically the direction of the waves. Additionally, some Special Effect particles are affected by wind direction, such as smoke. The units are geo angles.

Terrain brightness

This setting changes the darkness of the terrain and satellite map background. By adjusting the slider, the brightness can be changed from dark to bright.