Visualize levee breach from water body inside project area use case (Water Overlay): Difference between revisions

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This scenario assumes the water body from which water will flow through the levee is located in the project area in its entirety.
This scenario assumes the water body from which water will flow through the levee is located in the project area in its entirety.


==Requirements==
Before implementing this use-case, make sure you have a [[Basic water model use case (Water Overlay)|basic water model]] set up. For the specified scenario, the [[Flooding_(Overlay)|flooding overlay]] is required.
Also ensure the following in your project, if possible:
* The hydrological system has a [[Surface last value result type (Water Overlay)|SURFACE_LAST_VALUE]] or [[Waterstress result type (Water Overlay)|WATER_STRESS]] result type, either as main result or as a child result type.
* The simulation is set up to output a reasonable amount of timeframes. For a stabilization case, one timeframe per 12 hours of simulation time is reasonable.
<!--Before implementing this use-case, make sure you also have a dataset containing information on the breach(es) you wish to model.
The following data should be prepared. Click on any topic for more information.
{|class=wikitable
!Data
!Description
!Alternative/default
|-
|[[Breach (Water Overlay)|Breach]]es
|Breaches define a lowered terrain height, creating a hole through which water can flow
|Breaches are not automatically provided or generated
|}-->
==Steps==
==Steps==
The use-case can be implemented through the following steps.
The use-case can be implemented/completed through the following steps.
{{Editor steps|title=visualize a breach
{{Editor steps|title=visualize a breach
|[[How to add and remove an Overlay|Add a Flooding Overlay]].
|[[How to add and remove an Overlay|Add a Flooding Overlay]].
|Configure the Flooding overlay with a [[Basic water model use case (Water Overlay)|basic hydrological system]].
|Configure the Overlay with a [[Basic water model use case (Water Overlay)|basic hydrological system]].
|[[How to add a result type to an overlay|Add a result type]] of type [[Surface last value result type (Water Overlay)|SURFACE_LAST_VALUE]] to the Flooding Overlay (if the result type is not present yet).
|[[How to add and remove a Result type|Add a Result type]] of type '[[Surface last value result type (Water Overlay)|Surface last value]]' to the Overlay (if the result type was not yet present).
|[[How to add a breach manually|Add a breach]] to the project.
|Either [[How to add a breach with input area manually|manually add a breach and input area]] to the project, or [[How to import a breach with input area|import a breach and input area]].
|Ensure the overlay is (re)calculated.
|Ensure the Overlay is [[Calculation_panel|(re)calculated]].
|Inspect the "Surface last value" result overlay.
|Inspect the 'Surface last value' result.
|Select the "play" option in the overlay's legend. The animation will show the flow of the water from the breach.
|Select the 'play' option in the Overlay's legend. The animation will show the flow of the water from the breach.
}}
}}


==Notes==
==Notes==
Multiple breaches can be added to the same project.
Multiple breaches can be added to the same project, by repeating the step for adding breaches to the project.
 
{{WaterOverlay usecases nav}}

Latest revision as of 11:57, 20 November 2019

When a levee breaks water is free to flow through the breach and onto otherwise dry land. There are multiple ways of simulating a breach in a levee.

This scenario assumes the water body from which water will flow through the levee is located in the project area in its entirety.

Steps

The use-case can be implemented/completed through the following steps.

How to visualize a breach:
  1. Add a Flooding Overlay.
  2. Configure the Overlay with a basic hydrological system.
  3. Add a Result type of type 'Surface last value' to the Overlay (if the result type was not yet present).
  4. Either manually add a breach and input area to the project, or import a breach and input area.
  5. Ensure the Overlay is (re)calculated.
  6. Inspect the 'Surface last value' result.
  7. Select the 'play' option in the Overlay's legend. The animation will show the flow of the water from the breach.

Notes

Multiple breaches can be added to the same project, by repeating the step for adding breaches to the project.