Bottom pressure prequel (Water Overlay): Difference between revisions
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{{Overlay | {{Overlay prequels|overlay=Water|suppresscategory=true|allowselflinks=true| | ||
{{Overlay | <onlyinclude>{{Overlay prequels|type=row|overlay=Water | ||
|prequel=BOTTOM_PRESSURE | |||
|name=Bottom Pressure | |||
|description=A grid of values containing the head of the ground water pressure caused by ground water in higher regions outside the project area. | |||
|min=-1000000 | |||
|max=1000000 | |||
|unit=m {{datum}} | |||
}}</onlyinclude> | |||
}} | }} | ||
{{article end | {{article end | ||
|notes=* The values in this prequel grid are clamped between -1000000.0 and 1000000. No data values are therefore not allowed. | |notes= | ||
* The values in this prequel grid are clamped between -1000000.0 and 1000000. No data values are therefore not allowed. | |||
* This prequel can also have multiple input frames. In this case the values will be updated linear throughout the simulation period. For example 5 input frames over a 10 day simulation period result in a new value every two days. | |||
* Note: Input frames are not linked to the overlay's output [[Timeframes_(Water_Overlay)|timeframes]]. | |||
|seealso=* [[Ground bottom flow formula (Water Overlay)]] | |||
* [[Ground bottom pressure m (Water Overlay)]] | |||
* [[Ground bottom flow result type (Water Overlay)]] | |||
* [[Ground model (Water Overlay)]] | |||
}} | }} | ||
{{WaterOverlay simulation data nav}} | {{WaterOverlay simulation data nav}} |
Latest revision as of 16:14, 26 January 2024
Name | Prequel | Underlying data | Unit | Range | No data | Description |
---|---|---|---|---|---|---|
Bottom Pressure | BOTTOM_PRESSURE | Water Prequel | m datum | -1000000 to 1000000 | Clamped to range | A grid of values containing the head of the ground water pressure caused by ground water in higher regions outside the project area. |
Notes
- The values in this prequel grid are clamped between -1000000.0 and 1000000. No data values are therefore not allowed.
- This prequel can also have multiple input frames. In this case the values will be updated linear throughout the simulation period. For example 5 input frames over a 10 day simulation period result in a new value every two days.
- Note: Input frames are not linked to the overlay's output timeframes.