Ground bottom flow result type (Water Overlay): Difference between revisions

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|unit=m
|unit=m
|mode=[[Result_type_(Water_Overlay)#Last_resulttype|Last]]
|mode=[[Result_type_(Water_Overlay)#Last_resulttype|Last]]
|description=The amount of water that has seeped into the underground from a deeper layer below, raising the ground watertable.
|description=The amount of water that has seeped into the underground from a [[saturated layer]], raising the ground watertable.
}}</onlyinclude>}}
}}</onlyinclude>}}
{{Grid Overlay unit display information}}
{{Grid Overlay unit display information}}
Any water on the surface is considered water stress. Open water is usually designed to function as a buffer for water, meaning an increase in the amount of water is not necessarily considered stress, unless the water level increases too much. "Too much" is defined by the [[Allowed water increase m model attribute (Water Overlay)|ALLOWED_WATER_INCREASE_M]] attribute. As long as that amount of water is not exceeded, water stress in that location is considered 0.


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|seealso=
|seealso=
* [[Seepage GeoTiffs (Water Overlay)]]
* [[Underground_seepage_formula_(Water_Overlay)|Seepage formula]]
* [[Underground_seepage_formula_(Water_Overlay)|Seepage formula]]
* [[Underground_model_(Water_Overlay)|Underground model]]
* [[Underground_model_(Water_Overlay)|Underground model]]
}}
}}
{{WaterOverlay result nav}}
{{WaterOverlay result nav}}

Revision as of 09:42, 9 February 2021

¹ the units between () are as displayed in the 3D client. If exported to GeoTiff the SI-convention is used: meters (m) and seconds (s).