How to visualize multiple sequential breaches (Water Overlay): Difference between revisions
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|[[How to add and remove a Result type|Add a Result type]] of type '[[Surface last value result type (Water Overlay)|Surface last value]]' to the Overlay (if the result type is not present yet). | |[[How to add and remove a Result type|Add a Result type]] of type '[[Surface last value result type (Water Overlay)|Surface last value]]' to the Overlay (if the result type is not present yet). | ||
|Add one or more [[Breach (Water Overlay)|breach]]es to the project. | |Add one or more [[Breach (Water Overlay)|breach]]es to the project. | ||
|For each breach, [[How to set dynamic breach height|configure a dynamic breach height]]. | |||
|Ensure the Overlay is [[How to recalculate overlays|(re)calculated]]. | |Ensure the Overlay is [[How to recalculate overlays|(re)calculated]]. | ||
|Inspect the 'Surface last value' result. | |Inspect the 'Surface last value' result. |
Revision as of 13:54, 15 April 2019
When a levee breaks water is free to flow through the breach and onto otherwise dry land. Situations with multiple breaches occurring in rapid succession can be all the more dangerous or impactful.
Steps
The use-case can be implemented/completed through the following steps.
How to visualize multiple, sequential breaches:
- Add a Flooding Overlay.
- Configure the Overlay with a basic hydrological system.
- Add a Result type of type 'Surface last value' to the Overlay (if the result type is not present yet).
- Add one or more breaches to the project.
- For each breach, configure a dynamic breach height.
- Ensure the Overlay is (re)calculated.
- Inspect the 'Surface last value' result.
- Select the 'play' option in the Overlay's legend. The animation will show the flow of the water from the breach.