Weather visualization (Water Overlay): Difference between revisions
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When a water overlay exists in a project, and the animation of a [[weather]] is triggered (either manually or automatically), the animation of the weather will include a visualization of the water as it progresses during the simulation. | When a water overlay exists in a project, and the animation of a [[weather]] is triggered (either manually or automatically), the animation of the weather will include a visualization of the water as it progresses during the simulation. | ||
During the weather animation, panels which make use of the [[Panel#VISIBLE_TIMEFRAME|VISIBLE_TIMEFRAME]] attribute will appear only from the specified [[timeframe]]. | During the weather animation, panels which make use of the [[Panel#VISIBLE_TIMEFRAME|VISIBLE_TIMEFRAME]] attribute will appear only from the specified [[timeframe]]. | ||
In a setup where only a single water overlay refers to a weather effect, when that weather effect is triggered that water overlay's simulation is animated. When multiple water overlays or no water overlay | In a setup where only a single water overlay refers to a weather effect, when that weather effect is triggered that water overlay's simulation is animated. When multiple water overlays or no water overlay refers to a weather effect, the behavior for visualization is not consistently defined, and a water overlay will be semi-randomly selected for visualization. | ||
{{article end | |||
|api= | |||
* [[Api session items weathers]] | |||
* [[Api session event editor overlay set water weather]] | |||
}} | |||
{{WaterOverlay output nav}} | {{WaterOverlay output nav}} | ||
Latest revision as of 14:35, 2 July 2026
When a water overlay exists in a project, and the animation of a weather is triggered (either manually or automatically), the animation of the weather will include a visualization of the water as it progresses during the simulation.
During the weather animation, panels which make use of the VISIBLE_TIMEFRAME attribute will appear only from the specified timeframe.
In a setup where only a single water overlay refers to a weather effect, when that weather effect is triggered that water overlay's simulation is animated. When multiple water overlays or no water overlay refers to a weather effect, the behavior for visualization is not consistently defined, and a water overlay will be semi-randomly selected for visualization.




