Weather: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
Maxim@tygron.com (talk | contribs)
No edit summary
Maxim@tygron.com (talk | contribs)
No edit summary
 
(One intermediate revision by one other user not shown)
Line 6: Line 6:
===Rain===
===Rain===
[[File:Weather_Rain2.jpg|thumb|left|150px|Weather type 'Rain']]
[[File:Weather_Rain2.jpg|thumb|left|150px|Weather type 'Rain']]
Rain is a commonly used weather type in the {{software}} that can be selected to be added to a project. When the weather type 'Rain' is triggered, the water level in the area will slightly rise. In other words, the more rain is occurring in an area, less water storage will be available for calamities such as a flooding.
When 'Rain' is triggered, the local water level rises, reducing the storage capacity available to mitigate flooding.
<br clear=all>
<br clear=all>
===Snow===
===Snow===
Line 18: Line 18:
===Wind===
===Wind===
[[File:Weather_Wind.jpg|thumb|150px|left|Weather type 'Wind']]
[[File:Weather_Wind.jpg|thumb|150px|left|Weather type 'Wind']]
The weather type 'Wind' is currently only available in the drop down menu on the right panel, and has no real effect on the project yet.
The weather type 'Wind' is currently only available in the drop down menu on the right panel.
<br clear=all>
<br clear=all>


===Flooding===
===Flooding===
[[File:Weather_Flooding.jpg|150px|thumb|left|Weather type 'Flooding']]
[[File:Weather_Flooding.jpg|150px|thumb|left|Weather type 'Flooding']]
The weather type 'Flooding' floods a designated area when triggered. This area must first be manually drawn in and can cover any designated area.
The weather type 'Flooding' floods a designated area when triggered. The affected area must be manually defined.
<br clear=all>
<br clear=all>
{{article end
{{article end

Latest revision as of 16:58, 7 July 2026

Weathers in relation to Environment and Special Effects

Weather is an Item in the Tygron Platform that can be referenced by Water Overlays. It can also be used as a visual weather effect in the 3D Visualization. However, certain visual elements related to weather, such as clouds and sunshine, are controlled using Environment settings.

Different types of weather

There are different behaviors that are considered weather types in the Tygron Platform. These behaviors/weather types can be triggered automatically, or specifically through an event (bundle), linked to a Measure, or Scenario. The available weather types are listed below.

Rain

Weather type 'Rain'

When 'Rain' is triggered, the local water level rises, reducing the storage capacity available to mitigate flooding.

Snow

Weather type 'Snow'

The weather type 'Snow' is a winter style visualization of the weather type 'Rain' and behaves accordingly. Currently only falling snow is being visualized.

Drought

Weather type 'Drought'

The weather type 'Drought' makes the area brighter (bloom) and water levels drop, when triggered. A dropped water level enlarges the water storage capacity of an area.

Wind

Weather type 'Wind'

The weather type 'Wind' is currently only available in the drop down menu on the right panel.

Flooding

Weather type 'Flooding'

The weather type 'Flooding' floods a designated area when triggered. The affected area must be manually defined.