Surface v prequel (Water Overlay): Difference between revisions

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Created page with "{{Overlay prequels|overlay=Water| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=SURFACE_V |name=Surface v |description=Used for initializing the initial speed of the surface water in the y-direction. |min=-10 |max=10 |unit=m/s }}</onlyinclude>}} {{article end |notes= * The values in this prequel grid are clamped between -10 m/s and 10 m/s. * No data values are not allowed. }} {{WaterOverlay simulation data nav}}"
 
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{{article end
{{article end
|notes=
|notes=
* When providing this prequel, also provide the [[Surface u prequel (Water Overlay)]].
* The values in this prequel grid are clamped between -10 m/s and 10 m/s.  
* The values in this prequel grid are clamped between -10 m/s and 10 m/s.  
* No data values are not allowed.
* {{nodata}} values are not allowed.
|seealso=*[[Surface model (Water Overlay)]]
|api=*[[Api session event editor overlay set prequel]]
}}
}}


{{WaterOverlay simulation data nav}}
{{WaterOverlay simulation data nav}}

Latest revision as of 09:48, 15 July 2026


Notes

  • When providing this prequel, also provide the Surface u prequel (Water Overlay).
  • The values in this prequel grid are clamped between -10 m/s and 10 m/s.
  • NO_DATA values are not allowed.

See also

API Endpoints