Building style: Difference between revisions
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[[File:Api_tools_visual.png|thumb|right|400px| | [[File:Api_tools_visual.png|thumb|right|400px|Building style in relation to other effects]] | ||
In the [[Tools]] tab of the [[editor]], you can adjust several settings that change the way [[building]]s are rendered in the [[3D Visualization]]. | In the [[Tools]] tab of the [[editor]], you can adjust several settings that change the way [[building]]s are rendered in the [[3D Visualization]]. The selected building model style applies to all buildings in the 3D Visualization. Alternatively, select a style from the dropdown menu in the editor's Visuals header. | ||
* '''TEXTURED''': default building model style | * '''TEXTURED''': default building model style where all buildings are textured | ||
* '''COLORED''': style where all buildings are colored | * '''COLORED''': style where all buildings are colored | ||
* '''PLAIN''': style where all buildings are just white blocks without a color or texture | * '''PLAIN''': style where all buildings are just white blocks without a color or texture | ||
* '''DISCO''': style where all buildings have changing disco colors, only used for testing purposes | * '''DISCO''': style where all buildings have changing disco colors, only used for testing purposes | ||
* '''WIREFRAME''': wire-frame representation of the buildings | * '''WIREFRAME''': wire-frame representation of the buildings | ||
{{Article end | |||
|notes=*The setting for Building style is MODEL_STYLE. | |||
|seealso=*[[Building visualization]] | |||
*[[Setting]]s | |||
|api=*[[Api session items settings]] | |||
*[[Api session event editor setting set setting]] | |||
}} | |||
{{editor tools nav}} | {{editor tools nav}} | ||
Latest revision as of 12:09, 7 July 2026

In the Tools tab of the editor, you can adjust several settings that change the way buildings are rendered in the 3D Visualization. The selected building model style applies to all buildings in the 3D Visualization. Alternatively, select a style from the dropdown menu in the editor's Visuals header.
- TEXTURED: default building model style where all buildings are textured
- COLORED: style where all buildings are colored
- PLAIN: style where all buildings are just white blocks without a color or texture
- DISCO: style where all buildings have changing disco colors, only used for testing purposes
- WIREFRAME: wire-frame representation of the buildings
Notes
- The setting for Building style is MODEL_STYLE.
See also
API Endpoints