Root depth m (Water Overlay): Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
Line 14: Line 14:


==How-to's==
==How-to's==
* [[How-to add and remove an attribute|Add and remove an attribute]]
* [[How to add and remove an Attribute]]


==See also==
==See also==

Revision as of 12:22, 15 June 2020

Template:Overlay attribute

Crops and foliage

Constructions representing crops and foliage can draw water from the underground, allowing it to evaporate. This behaves in the same way as terrain which is configured as plants.

Notes

  • For crops and foliage to evaporate water, both the ROOT_DEPTH_M and the WATER_EVAPORATION_FACTOR must be appropriately configured.
  • When a construction is present in any given location, the values for evaporation in the underground will overrule any values set by terrain in the same location. To model underground evaporation without a construction, set these attributes on the applicable terrain type instead.
  • When a construction has a ROOT_DEPTH_M of 0, the amount of evaporation which takes place in that location is 0.

How-to's

See also

Template:WaterOverlay hydrological construction attribute nav