Result types (Heat Overlay): Difference between revisions
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Revision as of 08:06, 31 July 2019
List of Result Types
Icon | Result type | Unit | Display mode | Description | |||
---|---|---|---|---|---|---|---|
BASE_TYPES | nominal value | Start | Categorization of the individual cells based on how they are processed by the water model, displaying which cells are considered to be specific features. | X | X | X | |
DEBUG_UV | m3s-2 | Last | The wave part of each flux component in the 2D Saint-Venant system. | X | X | X | |
DEBUG_WALLS | boolean | Start | Cells marked as walls based on their slope in x- and y-direction and the WALL_ANGLE configuration. | X | X | X | |
EVAPORATED | m (mm)¹ | Total | The amount of water that has evaporated. The value is the sum of the quantities evaporated from the surface and the underground. | X | X | X | |
GPU_OVERVIEW | nominal value | Maximum | Shows which GPU cluster calculated which part of the overlay. | X | X | X | |
GROUND_LAST_STORAGE | m (mm)¹ | Last | The (effective) amount of water in the underground unsaturated zone. | X | |||
GROUND_LAST_VALUE | m (mm)¹ | Last | The distance between the terrain surface and the groundwater level. | X | |||
GROUND_MAX_STORAGE | m (mm)¹ | Maximum | The (effective) amount of water in the underground unsaturated zone. | X | |||
GROUND_MAX_VALUE | m (mm)¹ | Maximum | The distance between the terrain surface and the groundwater level. | X | |||
GROUND WATERTABLE | m + datum | Last | The groundwater level, relative to datum. | X | |||
IMPACTED_BUILDINGS | nominal value | Maximum | Constructions impacted by excess water, with the definition of "impacted" as defined by IMPACT_FLOOD_THRESHOLD_M. | X | X | X | |
SEWER_LAST_VALUE | m (mm)¹ | Last | The amount of water stored in the sewer. | X | X | X | |
SEWER_MAX_VALUE | m (mm)¹ | Maximum | The amount of water stored in the sewer. | X | X | X | |
SUBSTANCE_A | x/m² | Last | The amount of substance A present. The value is the sum of the quantities on the surface, and in the underground. | X | X | X | |
SUBSTANCE_B | x/m² | Last | The amount of substance B present. The value is the sum of the quantities on the surface, and in the underground. | X | X | X | |
SUBSTANCE_C | x/m² | Last | The amount of substance C present. The value is the sum of the quantities on the surface, and in the underground. | X | X | X | |
SUBSTANCE_D | x/m² | Last | The amount of substance D present. The value is the sum of the quantities on the surface, and in the underground. | X | X | X | |
SURFACE_DIRECTION | geo angle (0-360°) | Last | The direction in which water is flowing across the surface. | X | X | X | |
SURFACE_DURATION | s (min)¹ | Total | The amount of time the water depth on the surface exceeds SHOW_DURATION_FLOOD_LEVEL_M. | X | X | X | |
SURFACE_ELEVATION | m + datum | Start | The rasterized version of the terrain height for use in the water overlay's calculations. | X | X | X | |
SURFACE_FLOW | m³/m² | Last | The amount of water which has flowed through a given location. | X | X | X | |
SURFACE_LAST_SPEED | m/s | Last | The (horizontal) speed of water flow. | X | X | X | |
SURFACE_LAST_VALUE | m (mm)¹ | Last | The amount of water on the surface. | X | X | X | |
SURFACE_MAX_SPEED | m/s | Maximum | The (horizontal) speed of water flow. | X | X | X | |
SURFACE_MAX_VALUE | m (mm)¹ | Maximum | The amount of water on the surface. | X | X | X | |
WATER_STRESS | m (mm)¹ | Maximum | The amount of water on the surface, similar to SURFACE_MAX_VALUE. However, for water terrains, the water height must rise by at least ALLOWED_WATER_INCREASE_M. Otherwise, the reported value in those locations is 0. | X | X | X |