Surface u prequel (Water Overlay)
Revision as of 10:58, 24 January 2024 by Frank@tygron.nl (talk | contribs)
Name | Prequel | Underlying data | Unit | Range | No data | Description |
---|---|---|---|---|---|---|
Surface u | SURFACE_U | Water Prequel | m/s | -10 to 10 | Clamped to range | Used for initializing the initial speed of the surface water in the x-direction. |
Notes
- When providing this prequel, also provide the Surface v prequel (Water Overlay).
- The values in this prequel grid are clamped between -10 m/s and 10 m/s.
- No data values are not allowed.