Surface v prequel (Water Overlay)

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Revision as of 10:58, 24 January 2024 by Frank@tygron.nl (talk | contribs)
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Notes

  • When providing this prequel, also provide the Surface u prequel (Water Overlay.
  • The values in this prequel grid are clamped between -10 m/s and 10 m/s.
  • No data values are not allowed.