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Combined display of all available logs of Tygron Support wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 14:51, 7 February 2023 Frank@tygron.nl talk contribs created page Revert (Created page with "Revert is a Special Option, that allows a stakeholder can roll back changes, to for example Buildings, restoring the original situation. This means all buildings are being restored and the stakeholders get back the money they invested. This functionality is often used when stakeholders make a mistake or they want to experiment with a different solution.'' {{article end |notes= * '''Warning''': stakeholders currently cannot revert land transfers usin...")
- 14:44, 7 February 2023 Frank@tygron.nl talk contribs moved page Show budgetpanel to Finance View without leaving a redirect
- 14:42, 7 February 2023 Frank@tygron.nl talk contribs created page Show budgetpanel (Created page with "Show budgetpanel is a Special Option that opens the Budget panel in the User Interface. It can be made available to Stakeholders in the Action panel by adding it to an Action Menu item. {{article end |seealso= * Budget Panel }}")
- 14:38, 7 February 2023 Frank@tygron.nl talk contribs created page Raise land (Created page with "Raise land is a Special Option that allows Stakeholders to draw grassland terrains on locations with water, effectively "raising the land". {{article end |notes= Special Options can be added to an Action Menu |seealso= * Lower land }}")
- 14:19, 7 February 2023 Frank@tygron.nl talk contribs created page Action panel (Created page with "The action panel is a panel that opens when an Action Menu is selected from the Action Menu Panel. It displays a list of actions present in the Action Menu. Depending on the selected action, the lower part of the panel is filled in with details on that actions, as well as options to: * Draw the action * Activate the action * Cancel the action {{User interface nav}}")
- 14:19, 7 February 2023 Rudolf@tygron.nl talk contribs created page Basics tutorial (Redirected page to Basic skills tutorial) Tag: New redirect
- 14:17, 7 February 2023 Frank@tygron.nl talk contribs created page Special Option (Created page with "Special options are predefined Actions which can be made available to Stakeholders in the Action panel by adding it to an Action Menu item.")
- 14:15, 7 February 2023 Frank@tygron.nl talk contribs created page Lower land (Created page with "Lower land is a Special Option.")
- 14:08, 7 February 2023 Rudolf@tygron.nl talk contribs created page Template:Install url (Created page with "https://{{#ifeq:{{{1|lts}}}|lts|engine|{{{1|}}}}}.tygron.com")
- 14:07, 7 February 2023 Frank@tygron.nl talk contribs created page Height map (Created page with "The height map is the visualization of the DTM in the 3D Visualization. The coloring of this height map is determined by: * Satellite map, obtained from World Imagery * Color values of present Buildings and Terrains * Visualized selected Overlay in the Navigation panel")
- 13:54, 7 February 2023 Frank@tygron.nl talk contribs created page Satellite map (Created page with "The satellite map is a visual component rendered on top of the heightmap in the 3D Visualization. Satellite images are obtained from WMS sources such as World Imagery and linked to Height Sectors.")
- 13:27, 7 February 2023 Frank@tygron.nl talk contribs moved page How to create an HD Movie or Video Recording from the cinematic to How to create an HD Movie or Video Recording from the Cinematic
- 13:27, 7 February 2023 Frank@tygron.nl talk contribs moved page How to couple cinematics to stakeholders to How to couple Cinematics to Stakeholders
- 12:58, 7 February 2023 Frank@tygron.nl talk contribs created page Circling camera (Created page with "This camera mode is an automatic camera mode, which rotates the camera around the center point of a planned action in the Future Design. ; Scroll wheel up-down : Moves the camera closer or further away from the planned action.")
- 12:57, 7 February 2023 Frank@tygron.nl talk contribs moved page Layered Camera to Layered camera without leaving a redirect
- 12:57, 7 February 2023 Frank@tygron.nl talk contribs moved page Top-down Camera to Top-down camera without leaving a redirect
- 12:57, 7 February 2023 Frank@tygron.nl talk contribs moved page Free Camera to Free camera without leaving a redirect
- 12:57, 7 February 2023 Frank@tygron.nl talk contribs moved page Cinematic Camera to Cinematic camera without leaving a redirect
- 12:57, 7 February 2023 Frank@tygron.nl talk contribs moved page Cinematic Edit Camera to Cinematic edit camera without leaving a redirect
- 12:56, 7 February 2023 Frank@tygron.nl talk contribs moved page Walk Camera to Walk camera without leaving a redirect
- 12:56, 7 February 2023 Frank@tygron.nl talk contribs moved page Underground Camera to Underground camera without leaving a redirect
- 12:55, 7 February 2023 Frank@tygron.nl talk contribs created page Underground Camera (Created page with "rightright Underground Camera mode can be activated while in the Walk Camera mode, which in turn can be accesses by continuously zooming in when in either the Standard or Top-down camera mode. ;W-key and S-key :Move forwards and backwards. ;A-key and D-key :Turn left and right. ;Space-key :Move the camera above to the Walk Camera mode. {{Camera nav}}")
- 12:53, 7 February 2023 Frank@tygron.nl talk contribs created page Walk Camera (Created page with "rightright Walk mode can be activated by continuously zooming in when in either the Standard or Top-down camera mode. ;W-key and S-key :Move forwards and backwards. ;A-key and D-key :Turn left and right. ;Space-key :Move the camera above or below the surface. {{Camera nav}}")
- 12:52, 7 February 2023 Frank@tygron.nl talk contribs created page Free Camera (Created page with "right This mode allows for unlimited zooms and rotation. ; Left mouse button : Drag the world side to side along a flat plane. ; Right mouse button : Rotate the camera around the point the camera is currently looking at, along a spherical surface centered around that point. ; Scroll wheel up-down : Zoom in and out respectively in discrete steps. ; Arrow keys : Move the camera in the direction of the arrow key used. {{Camera nav}}")
- 12:52, 7 February 2023 Frank@tygron.nl talk contribs created page Top-down Camera (Created page with "right This mode allows for an top down overview of spatial features at any zoom level. ; Left mouse button : Drag the world side to side along a flat plane. ; Right mouse button : Rotate the camera directly above point the camera is currently looking at, along the vertical axis extending from that point. Only works in the lower zoom levels. ; Scroll wheel up-down : Smoothly zoom in and out respectively. ; Arrow keys : Move the camera in...")
- 12:51, 7 February 2023 Frank@tygron.nl talk contribs created page Cinematic Camera (Created page with "This camera mode is an automatic camera mode, which guides the user though the 3D Visualization of the project by flying from key-point to key-point of a predefined Cinematic. Optionally a text is presented to the user in the cinematic panel, which he/she can read and click to continue the cinematic. Optionally a user can skip this cinematic. This however has a consequence, potential events in upcoming key point s of a skipp...")
- 12:51, 7 February 2023 Frank@tygron.nl talk contribs created page Cinematic Edit Camera (Created page with "A Cinematic is edited using a particular camera mode, which uses and visualizes a focus point. This focus point can also be moved around in the 3D Visualization. It has the following controls: ; Left mouse button (hold) and move left or right : Rotates the camera around the focus point ; Left mouse button (hold) and move forward or backward : Look down or move away from the focus point. ; Right mouse button (hold) : Move the focus point, base on the camera 's locatio...")
- 12:48, 7 February 2023 Frank@tygron.nl talk contribs created page Template:Camera nav (Created page with "{{nav |theme=camera theme |title=Camera |icon= |theme-color= | {{nav-group|postappend= Camera | Default | Layered | Topdown | Free }} {{nav-group|postappend= Camera | Ground | Walk | Underground }} {{nav-group|postappend= Camera | Cinematic | Cinematic | Cinematic Editor }} }}")
- 12:46, 7 February 2023 Frank@tygron.nl talk contribs created page Layered Camera (Created page with "right right|300px This is the default camera mode. It provides different views based on the zoom level this camera is in. Close to the ground the camera is angled to provide a perspective in the 3D Visualization. When zooming out the camera will slowly settle into a cardinally-locked top-down perspective. ; Left mouse button (hold) : Drag the camera along a flat plane, depending on the location the le...")
- 11:10, 7 February 2023 Frank@tygron.nl talk contribs created page Hover panel (Created page with "250px|right|The hover panel. when clicking any location in the [[project area in the 3D Visualizaition, it appears to provide information about the area indicated.]] When you click the cursor still over any part of the project area, the hover panel will appear. The hover panel will display information about the area your cursor is pointing at, based on which overlay is currently active. By default, it display information about the:...")
- 11:00, 7 February 2023 Frank@tygron.nl talk contribs created page Budget panel (Created page with "250px|right|The budget panel. It displays the incomes and expenses for your budget. The budget panel can be accessed in two ways. You can open the indicator panel for your budget, and then press the button "To budget". Alternatively, when a finances category is available in the category panel, one of the available actions may be "Finance view". By selecting "Finance view, the budget panel is opened. The budget panel displays an o...")
- 10:57, 7 February 2023 Frank@tygron.nl talk contribs created page Cinematic panel (Created page with "250px|right|The cinematic panel. The cinematic panel is displayed during [[cinematics.]] Whenever text is displayed during a cinematic, it appears in the cinematic panel. While the cinematic panel is visible, the cinematic camera is paused. When you have read the text in the cinematic panel, you can click "continue" to close the cinematic panel and continue the cinematic.<br clear=all> {{arti...")
- 10:55, 7 February 2023 Frank@tygron.nl talk contribs created page Menu panel (Created page with "250px|right|The menu panel. The menu panel is displayed during when pressing the ''Esc'' button. The Menu panel is opened by pressing the "Esc" key on your keyboard. The Menu panel allows you to access the Settings panel by pressing "Settings". In single and multi stakeholder sessions, you are also able to exit the session from this menu, by pressing "Exit". In single user sessions, you are also able to save the session state...")
- 10:53, 7 February 2023 Frank@tygron.nl talk contribs moved page File:Interface game escape.jpg to File:Interface menu panel.jpg without leaving a redirect
- 10:51, 7 February 2023 Frank@tygron.nl talk contribs created page Settings panel (Created page with "===Settings screen=== <!--: ''Main article: graphics settings.''--> 250px|right|The settings screen. The settings screen allows you to adjust the graphics. The settings screen allows you to adjust the graphical settings of the {{software}}. By raising the values, you increase the graphical quality of the virtual environment. By lowering the values, you lower the stress on your hardware and thus increase performance. The settings p...")
- 10:36, 7 February 2023 Frank@tygron.nl talk contribs created page File:Camera drag rotate.gif
- 10:36, 7 February 2023 Frank@tygron.nl talk contribs uploaded File:Camera drag rotate.gif
- 10:35, 7 February 2023 Frank@tygron.nl talk contribs created page File:Draw selection animation.gif
- 10:35, 7 February 2023 Frank@tygron.nl talk contribs uploaded File:Draw selection animation.gif
- 10:25, 7 February 2023 Frank@tygron.nl talk contribs deleted page Editor Interface (content was: "#REDIRECT Editor", and the only contributor was "Frank@tygron.nl" (talk))
- 10:24, 7 February 2023 Frank@tygron.nl talk contribs moved page Editor Interface to Editor over redirect
- 10:24, 7 February 2023 Frank@tygron.nl talk contribs deleted redirect Editor by overwriting (Deleted to make way for move from "Editor Interface")
- 10:23, 7 February 2023 Frank@tygron.nl talk contribs deleted page Tygron Editor (content was: "#REDIRECT Editor", and the only contributor was "Rudolf" (talk))
- 10:22, 7 February 2023 Frank@tygron.nl talk contribs deleted page Talk:Tygron Editor (content was: "The Tygron Editor should also describe different windows which can appear: Tygron_Editor#Function_Values_Window,Tygron_Editor#Function_Scores_Window, Tygron_Editor#Function_Assets_Window, Tygron_Editor#Function_Selection_Window, Tygron_Editor#Lighting_Tools_Window, , Tygron_Editor#Image_Selection_Window, Tygron_Editor#Query_Tool_Window Tygron_Editor#Api_Overview_Window, Tygron_Editor#Team_Chat_Box_Window, Tygron_Editor#Community_Window,...")
- 10:22, 7 February 2023 Frank@tygron.nl talk contribs moved page Editor to Editor Interface
- 10:20, 7 February 2023 Frank@tygron.nl talk contribs deleted page Popups (content was: "#REDIRECT Popup", and the only contributor was "Rudolf@tygron.nl" (talk))
- 10:13, 7 February 2023 Frank@tygron.nl talk contribs created page How to interact with a popup (Created page with "==Interacting with popups== right|frame|A popup panel to send a request to the municipality for a permit for the construction of offices. You begin interacting with a popup by either clicking on a popup, or by clicking the associated exclamation mark on the minimap. This will open the popup panel. The popup panel will inform you of the action that is currently pending. Depending on the pending action, you may be prompted to provide...")
- 10:00, 7 February 2023 Frank@tygron.nl talk contribs created page Popup panel (Created page with "Popups are objects in the 3D Visualization that can provide information on a subject on that location, provided by an action or a panel. They are visualized as a 3D object when viewing them at a close distance, an as a 2D object when viewing them at a larger distance. When clicking on a popup, depending on the type of popup, the popup panel opens or the textual Panel panel opens. They also have the ability to merge together with neighboring popup...")
- 09:53, 7 February 2023 Frank@tygron.nl talk contribs created page Indicator panel (Created page with "250px|right|The indicator panel. the left side displays the name, importance, and description of the indicator, as well as the targets and the progress on the indicator. The right side displays the progress on this indicator over time. When you click on an indicator in the top bar, the indicator panel is opened. This panel displays information about the indicator you have selected. On the left side, at the top of the panel, is...")
- 09:52, 7 February 2023 Frank@tygron.nl talk contribs created page Legend panel (Created page with "250px|right|The legend. It appears to provide information when using certain overlays, and indicates why selections are invalid when drawing. When drawing a selection of an action in the 3D Visualization, or when displaying an overlay, a legend will be displayed at the bottom of the screen. The legend serves as a reference for which colors correspond to what information. For example, when viewing the Ownership (Overlay)|owners...")