Surface v prequel (Water Overlay): Difference between revisions

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(Created page with "{{Overlay prequels|overlay=Water| <onlyinclude>{{Overlay prequels|type=row|overlay=Water |prequel=SURFACE_V |name=Surface v |description=Used for initializing the initial speed of the surface water in the y-direction. |min=-10 |max=10 |unit=m/s }}</onlyinclude>}} {{article end |notes= * The values in this prequel grid are clamped between -10 m/s and 10 m/s. * No data values are not allowed. }} {{WaterOverlay simulation data nav}}")
 
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* When providing this prequel, also provide the [[Surface u prequel (Water Overlay]].
* The values in this prequel grid are clamped between -10 m/s and 10 m/s.  
* The values in this prequel grid are clamped between -10 m/s and 10 m/s.  
* No data values are not allowed.
* No data values are not allowed.

Revision as of 10:58, 24 January 2024


Notes

  • When providing this prequel, also provide the Surface u prequel (Water Overlay.
  • The values in this prequel grid are clamped between -10 m/s and 10 m/s.
  • No data values are not allowed.