Livability (Indicator): Difference between revisions

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After reading this page
The Livability [[Indicator]] measures the current livability of an area. This is determined by not only what [[buildings]] or [[terrain]] type are in that exact location, but also the surrounding area. Low-density housing, combined with open spaces and natural aspects, increase the livability score. High-density, low-cost buildings decrease the livability score.


* You've learned what the livability indicator is
==How is the livability visualized?==
* You've learned how the livability indicator functions
: ''Main article: [[Livability Overlay]].
* You've learned how to set the target for the livability indicator
: ''The Livability indicator can be visualized using an [[Overlay|overlay]]. This livability overlay displays the average livability for each part of the project detail area, giving an indication of areas with high or low livability.''
* You've learned what properties the livability indicator has
 
==Livability==
Livability refers to the quality of life for inhabitants of an area. This is determined by aesthetics of an area, as well as the standards of living.
 
==How is the livability indicator implemented in the Tygron Engine?==
[[File:indicator_editor_screen_-_livability.jpg|framed|right|The editing panel with the livability indicator selected.]]
The livability [[indicator]] uses a metric to indicate the current quality of life in an area. This is determined by not only what [[construction]]s or [[behavior]] types are in that exact location, but also the surrounding area. Generally speaking, luxury, low-density housing, combined with open spaces and natural aspects are beneficial for the quality of life. Densely constructed, cheap buildings will be detrimental to the quality of life.


==Indicator targets==
==Indicator targets==
The livability indicator has 1 value for a target.
The livability indicator uses a single target value based on the physical appearance of buildings; a higher score indicates better livability, and the target represents the minimum score required for sufficiency.
 
; Points given for physical appearance of a building. The higher the better.
: The amount of points that should be scored for the livability to be sufficient.


==Indicator properties==
==Indicator properties==
This indicator is a global indicator. This means the indicator and its target are the same for all stakeholders.
The livability for an area depends on the type of building or terrain present in that location, as well as the surrounding area. The average of all locations is the resulting score.
 
This indicator is represented with a progress bar, representing a scale of 0 to 100% score.


This indicator functions by calculation. The livability for an area depends on the type of construction or behavior present in that location, as well as the surrounding area. The average of all locations is the resulting score.
The indicator calculates a livability score for each [[neighborhood]], with the overall score being the average of these values.


This indicator scores per [[zoning|zone]]. For each zone, a score for livability is calculated. The score on this indicator as a whole is the average of the scores per zone.
Stakeholders with this indicator also have access to the [[Livability Overlay]].
{{article end
|seealso=
* [[Indicator]]
* [[Livability Overlay]]
}}


Stakeholders with this indicator also have access to the [[livability_(Overlay)|livability overlay]].
{{indicator nav}}
[[Category:Indicator]]

Latest revision as of 11:51, 13 July 2026

The Livability Indicator measures the current livability of an area. This is determined by not only what buildings or terrain type are in that exact location, but also the surrounding area. Low-density housing, combined with open spaces and natural aspects, increase the livability score. High-density, low-cost buildings decrease the livability score.

How is the livability visualized?

Main article: Livability Overlay.
The Livability indicator can be visualized using an overlay. This livability overlay displays the average livability for each part of the project detail area, giving an indication of areas with high or low livability.

Indicator targets

The livability indicator uses a single target value based on the physical appearance of buildings; a higher score indicates better livability, and the target represents the minimum score required for sufficiency.

Indicator properties

The livability for an area depends on the type of building or terrain present in that location, as well as the surrounding area. The average of all locations is the resulting score.

The indicator calculates a livability score for each neighborhood, with the overall score being the average of these values.

Stakeholders with this indicator also have access to the Livability Overlay.