Root depth m (Water Overlay): Difference between revisions

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* For crops and foliage to evaporate water, both the ROOT_DEPTH_M and the [[Water evaporation factor (Water Overlay)|WATER_EVAPORATION_FACTOR]] must be appropriately configured.
* For crops and foliage to evaporate water, both the ROOT_DEPTH_M and the [[Water evaporation factor (Water Overlay)|WATER_EVAPORATION_FACTOR]] must be appropriately configured.
* When a construction is present in any given location, the values for evaporation in the underground will overrule any values set by [[Hydrological attributes of terrains (Water Overlay)|terrain]] in the same location. To model underground evaporation without a construction, set these attributes on the applicable terrain type instead.
* When a construction is present in any given location, the values for evaporation in the underground will overrule any values set by [[Hydrological attributes of terrains (Water Overlay)|terrain]] in the same location. To model underground evaporation without a construction, set the attributes of the construction on the applicable terrain type instead.
* When a construction has a ROOT_DEPTH_M of 0, the amount of evaporation which takes place in that location is 0.
* When a construction has a ROOT_DEPTH_M of 0, the amount of evaporation which takes place in that location is 0.
|howtos=
|howtos=

Revision as of 14:22, 14 January 2021

Template:Construction attributes

Constructions with a root depth are known as crops and foliage.

Constructions representing crops and foliage can draw water from the underground, allowing it to evaporate. This behaves in the same way as terrain which is configured as plants.

Notes

  • For crops and foliage to evaporate water, both the ROOT_DEPTH_M and the WATER_EVAPORATION_FACTOR must be appropriately configured.
  • When a construction is present in any given location, the values for evaporation in the underground will overrule any values set by terrain in the same location. To model underground evaporation without a construction, set the attributes of the construction on the applicable terrain type instead.
  • When a construction has a ROOT_DEPTH_M of 0, the amount of evaporation which takes place in that location is 0.

How-to's

See also

Template:WaterOverlay hydrological construction attribute nav