Urbanization (Water Overlay): Difference between revisions

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===Urbanization===
===Urbanization===
The urbanization factor per neighborhood, derived from CBS data, is used for the automatic generation of sewer data. Based on this factor, a [[Sewer_area_(Water_Overlay)|sewer area]] is created.  
The urbanization factor per neighborhood, derived from [[Project_Sources|CBS data]], is used for the automatic generation of sewer data. Based on this factor, a [[Sewer_area_(Water_Overlay)|sewer area]] can be created.  


==Notes==
==Notes==
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* In the [[Water_Overlay_Wizard|water overlay wizard]], the neighborhoods with a lower or equal urbanization factor than the factor provided, will get a sewer area. If you want sewer areas in every neighborhood, set this value as high as possible.
* In the [[Water_Overlay_Wizard|water overlay wizard]], the neighborhoods with a lower or equal urbanization factor than the factor provided, will get a sewer area. If you want sewer areas in every neighborhood, set this value as high as possible.
* When a neighborhood does not have an urbanization factor, the value is considered to be 0, which is lower than any selectable urbanization factor in the sewer generation step. This means the neighborhood is always given a sewer area when generating.
* When a neighborhood does not have an urbanization factor, the value is considered to be 0, which is lower than any selectable urbanization factor in the sewer generation step. This means the neighborhood is always given a sewer area when generating.
[[File:Urbanization.JPG|thumb|right|400px|The urbanization factor in the Rainfall wizard]]


==How-to's==
==How-to's==
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* [[Sewer_area_(Water_Overlay)|Sewer area]]
* [[Sewer_area_(Water_Overlay)|Sewer area]]


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{{Water Module buttons}}
{{Water Module buttons}}

Latest revision as of 09:57, 17 December 2019

Urbanization

The urbanization factor per neighborhood, derived from CBS data, is used for the automatic generation of sewer data. Based on this factor, a sewer area can be created.

Notes

  • The urbanization factor is an indicator for the degree of urbanization. It ranges from 1 (dense urbanization) to 5 (virtually no urbanization).
  • In the water overlay wizard, the neighborhoods with a lower or equal urbanization factor than the factor provided, will get a sewer area. If you want sewer areas in every neighborhood, set this value as high as possible.
  • When a neighborhood does not have an urbanization factor, the value is considered to be 0, which is lower than any selectable urbanization factor in the sewer generation step. This means the neighborhood is always given a sewer area when generating.
The urbanization factor in the Rainfall wizard

How-to's

See also