Terrain

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What is land?

Land is an area or a terrain. Geographically, land usually refers to (dry) surface of the earth on a large scale. Various types of land exist, and different types can affect for what purposes it can be used.

How does land type relate to the Tygron Engine?

Land type in the Tygron Engine describes what types of surface a given area is, for example grassland, concrete, or water. Different land types have different effects. If the area is designated as grass land, it has a small positive effect on the livability and heat stress indicators. These indicators will be negatively affected if the land type is set as concrete. Open water drastically improves the available water storage.

Available land types

In the Tygron Engine there are different land types available. Each land type has different predefined attributes that affect indicators such as green and livability.

The following land types are available:

Grassland

This is the default land type for land in the Tygron Engine. If an empty world is generated, all land will have this land type.

Drainage water (Boezem water)

This land type is visualized as open water. It has a drainage function and underground drainage structures can connect to this terrain.

Polder water

This land type is open water that is available in polders, and that can be used for shipping.

Beach

This land type can be found where the land mass borders on large bodies of water such as open sea or large lakes.

Breakwater

Breakwater is land type designated to protect the actual coast line from waves, floods and tidal erosion.

Dikes

Dike is a land type that usually lays between water and constructions, or other areas which need to be protected. Dikes are constructed phenomenon, offering protection from floods and high tides.

Dunes

Dunes is a land type that usually lays between the beach and the rest of the land mass. Dunes are a natural phenomenon, a row of wind shaped sandy hills, protecting the inland from floods and high tides. Sometimes, due to erosion, dunes also occur inland and can eventually develop into a large arid region - the Sahara sand dunes.

Concrete

This land type can mostly be found in urban and industrial areas.

Drawing terrain in the 3D world

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Left panel with available landtypes



How to change land type in the 3D world:
  1. Select "3D World" in the ribbon header
  2. Select "Land" in the ribbon bar or select "Change Land Type" from the dropdown menu
  3. Select land type in the left panel
  4. Select "Draw Area" in the bottom of the right panel
  5. Brush becomes active, choose brush options in the bottom panel
  6. Use the brush in the 3D World to draw the desired terrain
  7. Select "Apply Selection" to apply the land type change