How to add a breach with external area manually

From Tygron Support wiki
Revision as of 17:13, 18 January 2023 by Frank@tygron.nl (talk | contribs)
Jump to navigation Jump to search
How to add a breach with an external area to a Flooding Overlay manually:
  1. Add a new Area to the project. This will be the breach area.
  2. Draw the breach area in the 3D world, in the location where the water from the breach should emerge (see tips below in gallery).
  3. Add an Attribute to the created Area, with the breach height attribute name and a height value.
  4. Open the Flooding Overlay wizard.
  5. Continue to the step concerning breaches.
  6. Set the values of external area, external water level, and external surface level.
  7. The configuration wizard of the Flooding Overlay can now be closed.

Template:Arcticle end