Function Value
Function values are specific values which form the general properties of any construction with a specific function. A function has many function values, and any construction of that function also has those function values.
Function values can be changed for an individual construction, or for a function, which in turn would affect all constructions of that function.
Overwrites
Function Values can be defined on several levels. Primarily, they can be defined on Functions. The Function Values of Functions can be overwritten by adding them to the Function Values window. Additionally, a Function can be duplicated, and that new Function will effectively have the same values of the original Function. Lastly, regardless of the Function a Construction has, it can have its own Function Values as well. This means the used Function Values are determined as follows:
- If a Construction has their own Function Value set, that value is used.
- Otherwise, if the Construction's Function has an explicit Function Value defined, that value is used.
- Otherwise, if that Function was created by duplicating another Function, that Function's value is used. This step is repeated until either a value is found, or the original Function (from which all the others are derived) is found.
- The original Function always has a valid Function Value.
Category values
Some function values are construction-related, and some function values are category-related. The difference between them is only applicable if a single function consists of multiple function categories. For example, the function value indicating the maximum amount of floors for the construction is related to the construction as a whole. However, if the function contains both social housing and luxury housing, the individual types of housing can have different unit sizes configured, as one type of housing may offer bigger housing units than the other.
When accessing a category value as an attribute, the attribute's name is prefixed by the category's name. For example: UNIT_SIZE_M2
becomes SOCIAL_UNIT_SIZE_M2
.
Overview of all function values
Most function values have specific effects in the context of the Tygron Platform. Individual function values can be grouped into categories based on their effects or themes.
Name
Function value | Attribute | Unit | Per category | Description |
---|---|---|---|---|
Name | (Property of function value) | text | The name of the Function. |
Assets and visualisation
Function value | Attribute | Unit | Per category | Range | Description |
---|---|---|---|---|---|
Image | (Property of function value) | Image (png, 200x100) | The image used to represent this function. This property is currently unused. | ||
Extra color | EXTRA_COLOR | color | No | -2147483648 to 2147483647 | The color of the walls of the floors of the building which are neither the top nor bottom floor. |
Ground color | GROUND_COLOR | color | No | -2147483648 to 2147483647 | The color of the walls of the bottom floor of a building. |
Roof color | ROOF_COLOR | color | No | -2147483648 to 2147483647 | The color of the roof of a building. For flat building (such as gardens and roads), it is also the color of the ground surface. |
Terrain mix | TERRAIN_MIX | fraction | No | 0 to 1 | The transparency of the ground color of the function. |
Top color | TOP_COLOR | color | No | -2147483648 to 2147483647 | The color of the walls of the top floor of a building, unless that floor is also the bottom floor. |
Description | (Property of function value) | text | The textual description of this function, which is displayed to the user when using this function as as action. |
Construction
Construction time in months (Function Value)
Demolish time in months (Function Value) Floating (Function Value)
Function value | Attribute | Unit | Per category | Range | Description |
---|---|---|---|---|---|
Category weight | CATEGORY_WEIGHT | decimal | Yes | 4.9E-324 to 1.7976931348623157E308 | How much of a building of this function is classified under the specified category. |
Default floors | DEFAULT_FLOORS | integer | No | 1 to 250 | How many floors a building of this function will have by default, unless otherwise specified. When using this Function as an Action, this is the default amount of floors created, unless the user changes this setting while performing the Action. This values must always be in the range of min floors and max floors (inclusive). |
Floor height m | FLOOR_HEIGHT_M | m | No | 0 to 1.7976931348623157E308 | The height of each floor of the Building. |
Max floors | MAX_FLOORS | integer | No | 1 to 250 | The maximum amount of floors this Building (or any of its sections) can have. This also limits how many floors a Building can have when used as an action during a session. |
Min floors | MIN_FLOORS | integer | No | 1 to 250 | The minimum amount of floors this Building (or any of its sections) should have. This also limits how many floors a Building must have when used as an action during a session. |
Monumental | MONUMENTAL | boolean | No | 0 to 1 | Whether this building is monumental. Monumental buildings can be disallowed for demolition by the zoning plan. |
Slanting roof height | SLANTING_ROOF_HEIGHT | m | No | 0 to 10 | How high the slanting roof at the top of the building should be visualized at its peak. The roof will slant inwards equally from all sides. This is a visual effect only, but it is possible to reference this value in custom calculations. |
Unit size | UNIT_SIZE_M2 | m²/unit | Yes | 0 to 1.7976931348623157E308 | How large a single housing unit within this Building is. This is only relevant for residential categories. |
Zoning permit required | ZONING_PERMIT_REQUIRED | boolean | No | 0 to 1 | Whether the municipal stakeholder should be requested permission, when another user uses this function as an action to plan a new building during a session. |
Environment
Foliage Crown Factor (Function Value) Green space (Function Value)
Safety distance (Function Value)
Function value | Attribute | Unit | Per category | Range | Description |
---|---|---|---|---|---|
Bowen ratio | BOWEN_RATIO | ratio | No | 0.001 to 10 | The ratio between two forms of heat transfer between this building's surface and the atmosphere. |
Critical infrastructure | CRITICAL_INFRASTRUCTURE | integer | No | 0 to 10 | Number indicating the critical infrastructure priority of a building in case of calamities. |
Distance zone m | DISTANCE_ZONE_M | m | No | 0 to 2000.0 | The distance drawn in Distance Overlays by this building. |
Disturbance distance m | DISTURBANCE_DISTANCE_M | m | No | 0 to 2000.0 | The distance drawn in the Distance Overlay by this building. |
Heat effect | HEAT_EFFECT | °C | No | -10 to 10 | The capacity of this building for heat retention. |
Livability effect | LIVABILITY_EFFECT | decimal | No | -10 to 10 | The effect this building has on the Livability Overlay calculations. |
Financial
Template:Function values table
Network
Template:Function values table
Traffic
Template:Function values table
Water
Template:Function values table
Attributes
Besides the function values which are provided by default, it is possible to add user-defined attributes to function values as well. Any attribute added is automatically available as an attribute for all functions, and all constructions, although the default value of the attribute will be 0.
User-defined attributes added to a function value always apply to the construction as a whole, and cannot be category-specific.
Function value | Attribute | Unit | Per category | Description |
---|---|---|---|---|
(user defined) | (user defined) | (user defined) | Attributes can be used to assign any additional values or properties to functions and the constructions which derive from them. |