Simulation Core: Difference between revisions
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Revision as of 13:33, 8 July 2026
Each Project in the Tygron Platform features its own Simulation Core, which is responsible for updating the Excel file, managing Triggers, and handling Grid Overlays.
- An update is initiated by a User via the Editor, an API call, or when the state changes, such as the addition of a new building, while "auto update" is enabled. Triggering a Reset X-Queries also executes Init again.
- Note that the initial New Project Wizard must be finished before updates can occur.
- The area of calculation can be limited using a Limit Map.
Steps
Below is an overview of each step involved:
Init: Simulation models for Overlays are created and most attributes are initialized. For example, the Water model is initialized if groundwater is active or not. Also the Excel files are initialized and X-queries are created.
Step 1: The API Triggers (with timing BEFORE) are executed.
Step 2: Then all UPDATE queries (with timing BEFORE) of Indicators, Panels and query Globals.
Step 3: Grids are calculated:
- Rasterization starts: All polygon data (Buildings, Terrains, Areas, etc) is converted into grid data. This process is shared by all active Overlays for faster execution and is also the reason why all active Overlays must have the same cell size.
- The Simulation models now contain the required grid data and may do some additional validation on them. For example, ensuring there are no elevation values above 10,000 meters.
- The Simulation model schedules jobs that are executed either on a GPU Cluster or regular CPU. The jobs are scheduled in such a way that Prequel Overlays will be executed before the receiving Overlay.
- When all jobs have finished the Simulation model compresses the resulting data into a compact format which is stored in the Overlay.
Step 4: Then all UPDATE queries (with timing AFTER) of Indicators, Panels and query Globals.
Step 5: Update Calculators:
- All Calculators (Indicators, Panels and Globals) execute all their TQL queries simultaneously (note: simultaneously means that you cannot update an attribute in one calculator and fetch it in the other).
- 5A: Update calculators without a
SCOREquery. - 5B: Sequentially update all calculators containing a
SCOREquery (calculated in step 5A).
Step 6: The API Triggers (with timing AFTER) are executed.
Finally: execution times are stored and the update envelope is reset.
Limit Map
- The Limit Map defines the simulation area; if left empty, the entire map is used.
- Use this option to limit calculations to a rectangular subsection for better performance or lower memory usage.
Iterations
- The Setting
ITERATIONSdetermines how many times this process is repeated from step 2. - When the Grid Overlay has a ITERATION_ACTIVE attribute, only the iteration numbers set in this attribute will be executed. For example
ITERATION_ACTIVE: 0 5will only calculate in iteration 0 and 5.
Rasterization
- The Rasterization determines how polygons are converted to grid cells.
- By default the combined option is selected.
Notes
- When the project contains multiple iterations the process is repeated from step 2 and loops until all iterations have been completed.