How to rasterize walls for grid calculations: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 17: Line 17:
|notes=
|notes=
* This calculation performs an estimation of wall locations and may miss some areas. Therefore, it should not be taken as an absolute value, but can be used as a valid estimation in other calculations, such as the percentage of walls which also overlaps with specific [[Sight Distance Overlay|sight-lines]].
* This calculation performs an estimation of wall locations and may miss some areas. Therefore, it should not be taken as an absolute value, but can be used as a valid estimation in other calculations, such as the percentage of walls which also overlaps with specific [[Sight Distance Overlay|sight-lines]].
* The formula of the [[Combo Overlay]] checks whether the localized average [[DSM]] exceeds the absolute height by at least 1 meter, which generally means that the height of a wall should be at least 2 meters high. By changing the "1" into a lower or higher number, the approximation can be made more or less sensitive respectively.
* The formula of the [[Combo Overlay]] checks two conditions: (1) the smoothed [[DSM]] exceeds the [[DTM]] by at least 1 meter, and (2) the smoothed [[DSM]] exceeds the local raw [[DSM]] by at least 1 meter. Both must be true for a cell to be classified as a wall. By changing the "1" into a lower or higher number, the approximation can be made more or less sensitive respectively.
|api=
|api=
* [[Api session event editor overlay add]]
* [[Api session event editor overlay add]]

Latest revision as of 12:30, 13 October 2026

To identify structure walls for certain calculations, specific localized checks on elevation models are required. By analyzing the behavior and local changes in these models, a spatial calculation can be created to locate these walls.

Editor → Current Situation (Ribbon tab) → Overlays (Ribbon bar)
How to rasterize walls for grid calculations:
  1. Add a Heightmap Overlay, configured as DTM, to the Project (if it does not exist yet)
  2. Add a Heightmap Overlay, configured as DSM, to the Project (if it does not exist yet)
  3. Add an Average Overlay to the Project with the following configuration
    Name: DSM Smoothing
    Set the averaging to the DSM Heightmap Overlay.
    Set the averaging distance to approximately 2.5 times the grid cell size.
  4. Add a Combo Overlay to the Project with the following configuration:
    Name: Walls
    Input A: DTM Overlay
    Input B:DSM Overlay
    Input C:"DSM Smoothing" Overlay
    Formula: AND(GT(SUB(C, A), 1), GT(SUB(C, B), 1))
  5. Modify the legend of the Combo Overlay to have only the following values:
    Value 0: No wall
    Value 1: Wall

Notes

  • This calculation performs an estimation of wall locations and may miss some areas. Therefore, it should not be taken as an absolute value, but can be used as a valid estimation in other calculations, such as the percentage of walls which also overlaps with specific sight-lines.
  • The formula of the Combo Overlay checks two conditions: (1) the smoothed DSM exceeds the DTM by at least 1 meter, and (2) the smoothed DSM exceeds the local raw DSM by at least 1 meter. Both must be true for a cell to be classified as a wall. By changing the "1" into a lower or higher number, the approximation can be made more or less sensitive respectively.

API Endpoints