Bottom distance prequel (Water Overlay): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
{{article end | {{article end | ||
|notes=* This prequel allows you to set more realistic bottom distances compared to the single [[Ground bottom distance m (Water Overlay)|global ground bottom distance]] | |notes=* This prequel allows you to set more realistic bottom distances compared to the single [[Ground bottom distance m (Water Overlay)|global ground bottom distance]] attribute of the [[Water Overlay]]. | ||
|seealso= | |||
* [[Ground bottom distance m (Water Overlay)]] | |||
}} | }} | ||
{{WaterOverlay simulation data nav}} | {{WaterOverlay simulation data nav}} |
Revision as of 16:50, 24 January 2024
Name | Prequel | Underlying data | Unit | Range | No data | Description |
---|---|---|---|---|---|---|
Bottom distance | BOTTOM_DISTANCE | Water Prequel | m | 0 10000 | Used for initializing the bottom distances. |
Notes
- This prequel allows you to set more realistic bottom distances compared to the single global ground bottom distance attribute of the Water Overlay.