Unsaturated fraction prequel (Water Overlay): Difference between revisions
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|notes=* The values in this prequel grid are clamped between 0 and 1. No data values are not allowed, but negative values are interpreted as zero saturation. | |notes= | ||
* The values in this prequel grid are clamped between 0 and 1. No data values are not allowed, but negative values are interpreted as zero saturation. | |||
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* [[Unsaturated fraction (Water Overlay)]] | |||
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{{WaterOverlay simulation data nav}} | {{WaterOverlay simulation data nav}} |
Revision as of 11:34, 10 February 2022
Name | Prequel | Description |
---|---|---|
Unsaturated fraction prequel | UNSATURATED_FRACTION | Used for initializing the saturation of the unsaturated zone in the underground. |
Notes
- The values in this prequel grid are clamped between 0 and 1. No data values are not allowed, but negative values are interpreted as zero saturation.