How to add a limitation area: Difference between revisions

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{{Editor steps|title=add a [[Limit_area_(Water_Overlay)|limit area]] to a [[Water_(Overlay)|water overlay]] manually
{{Editor steps|title=add a [[Limit_area_(Water_Overlay)|limit area]] to a [[Water_Overlay|water overlay]] manually
|[[How to add and remove an Area|Add an Area]] to the project. This will be the limit area.
|[[How to add and remove an Area|Add an Area]] to the project. This will be the limit area.
|[[How to draw a feature|Draw]] the limit area of the part of the [[3D world]] you want to calculate with a [[Water_(Overlay)|water overlay]].
|[[How to draw a feature|Draw]] the limit area of the part of the [[3D world]] you want to calculate with a [[Water_Overlay|water overlay]].
|[[How to add and remove an Attribute|Add an Attribute]] to the created [[Area]], with the [[Breach height (Water Overlay)|breach height]] attribute name and value.
|[[How to add and remove an Attribute|Add an Attribute]] to the created [[Area]], with the [[Limit_area_(Water_Overlay)|limit area]] attribute name and a value above 0.
|Open the [[Water_Overlay_Wizard|Water overlay wizard]] and in step 1, choose for Calculation area the option Limit area.
|Open the [[Water_Overlay_Wizard|Water overlay wizard]] and in step 1, choose for Calculation area the option ''Limit to specified areas''.
|In the wizard the step 2.6 will be added.  
|In the wizard an extra step will be added in where you will see that your created area is selected.
|Continue with the wizard.
|Continue with the wizard.
}}
}}
<gallery mode=nolines>
<gallery mode=nolines>
 
File:Area_attribute_limit_area.PNG
File:Limit_area.PNG
File:Limited_area.PNG
</gallery>
</gallery>


==Notes==
==Notes==
* It is also possible to add a different attribute name for the limitation area, but with a value above 0. In that case, in the extra step in the wizard, choose for the option ''Select existing limitation areas based on attribute'' and select the custom attribute name of your limitation area.


==See also==
==See also==
* *[[Limit_area_(Water_Overlay)|Limit area]]
* [[Limit_area_(Water_Overlay)|Limit area]]


{{Water Module buttons}}
{{Water Module buttons}}

Revision as of 14:55, 18 December 2019

How to add a limit area to a water overlay manually:
  1. Add an Area to the project. This will be the limit area.
  2. Draw the limit area of the part of the 3D world you want to calculate with a water overlay.
  3. Add an Attribute to the created Area, with the limit area attribute name and a value above 0.
  4. Open the Water overlay wizard and in step 1, choose for Calculation area the option Limit to specified areas.
  5. In the wizard an extra step will be added in where you will see that your created area is selected.
  6. Continue with the wizard.

Notes

  • It is also possible to add a different attribute name for the limitation area, but with a value above 0. In that case, in the extra step in the wizard, choose for the option Select existing limitation areas based on attribute and select the custom attribute name of your limitation area.

See also