How to add Functions for editing: Difference between revisions

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Because there are hundreds of [[Function]]s available in the {{software}}, the Function Values window does not display all [[Function]]s automatically. It is possible to add additional [[Function]]s to the overview of editable [[Function]]s. When they are added, their properties can be altered as desired.
Because there are hundreds of [[Function]]s available in the {{software}}, the Function Values window does not display all [[Function]]s automatically. It is possible to add additional [[Function]]s to the overview of editable [[Function]]s. When they are added, their [[Function Values|properties]] can be altered as desired.


{{editor location|function values}}
{{editor location|function values}}

Revision as of 13:42, 16 June 2020

Because there are hundreds of Functions available in the Tygron Platform, the Function Values window does not display all Functions automatically. It is possible to add additional Functions to the overview of editable Functions. When they are added, their properties can be altered as desired.

Editor → Current Situation (Ribbon tab) → Buildings (Ribbon bar) → Edit Function Values (Dropdown)
How to add a Function for editing:
  1. Click "Add".
  2. Select the desired Function in the Function selection window, and select "Apply".
  3. The Function can now be found in the Function Values window.

Notes

  • These steps merely add an already existing Function to the overview. These steps do not create a new Function distinct from any which already exist.

See also