Terrain elevation prequel (Shadow Overlay): Difference between revisions

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Created page with "{{Overlay prequels|overlay=Heat|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Shadow |prequel=TERRAIN_ELEVATION |name=Terrain elevation |unit=m (datum) |description=Used for initializing the digital terrain model used for this Shadow Overlay. |min=-10000 |max=10000 }}</onlyinclude> }} {{article end |notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An Average Overl..."
 
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{{article end
{{article end
|notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An [[Average Overlay]] can be used to fill in the {{nodata}} values of an other grid overlay.
|notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An [[Average Overlay]] can be used to fill in the {{nodata}} values of another grid overlay.
* The terrain elevation is interpreted as datum heights.
* The terrain elevation is interpreted as datum heights.
|api=
* [[Api session event editor overlay set prequel]]
* [[Api session event editor overlay remove prequel]]
}}
}}


{{ShadowOverlay nav}}
{{ShadowOverlay nav}}

Revision as of 12:32, 6 July 2026


Notes

  • The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An Average Overlay can be used to fill in the NO_DATA values of another grid overlay.
  • The terrain elevation is interpreted as datum heights.

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