How to create a Cinematic flythrough: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{stub}} Creating a cinematic consists of a number of steps: * Creating the Cinematic itself. * Creating and configuring individual keypoints in the Cinematic. *...") |
|||
Line 8: | Line 8: | ||
==Creating a Cinematic== | ==Creating a Cinematic== | ||
{{editor location|Cinematics}} | |||
{{Editor steps|title=create a new Cinematic | |||
|Open the list of Cinematics. | |||
|At the bottom of the [[left panel]], click on "Add Cinematic" | |||
|A new cinematic will now have been added. | |||
}} | |||
==Creating a keypoint for a Cinematic== | ==Creating a keypoint for a Cinematic== |
Revision as of 10:40, 6 November 2020
This article is a stub.
Creating a cinematic consists of a number of steps:
- Creating the Cinematic itself.
- Creating and configuring individual keypoints in the Cinematic.
- Configuring how the cinematic is triggered.
Creating a Cinematic
How to create a new Cinematic:
- Open the list of Cinematics.
- At the bottom of the left panel, click on "Add Cinematic"
- A new cinematic will now have been added.
Creating a keypoint for a Cinematic
Triggering a cinematic
In most use-cases, a Cinematic should be triggered as the result of some occurrence during the session.
There are multiple situations in which a Cinematic can be displayed:
- How to set a Cinematic to play when a Measure is enacted
- How to create an Action to show a Cinematic
- How to set a Cinematic to play at the start of a Level
Notes
- Cinematics, regardless of whether they are triggered during a session or not, can also be started manually from the Editor. This route also includes the option to record the Cinematic as a video.