Terrain elevation prequel (Shadow Overlay): Difference between revisions

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Created page with "{{Overlay prequels|overlay=Heat|allowselflinks=true| <onlyinclude>{{Overlay prequels|type=row|overlay=Shadow |prequel=TERRAIN_ELEVATION |name=Terrain elevation |unit=m (datum) |description=Used for initializing the digital terrain model used for this Shadow Overlay. |min=-10000 |max=10000 }}</onlyinclude> }} {{article end |notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An Average Overl..."
 
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{{article end
{{article end
|notes=* The values in this prequel grid are clamped between the mentioned min and max. No data values are not allowed. An [[Average Overlay]] can be used to fill in the {{nodata}} values of an other grid overlay.
|notes=* The values in this prequel grid are clamped between the mentioned min and max, and {{nodata}} values are not permitted. An [[Average Overlay]] can be used to fill in the {{nodata}} values of another grid overlay.
* The terrain elevation is interpreted as datum heights.
* The terrain elevation is interpreted as datum heights.
|api=
* [[Api session event editor overlay set prequel]]
* [[Api session event editor overlay remove prequel]]
}}
}}


{{ShadowOverlay nav}}
{{ShadowOverlay nav}}

Latest revision as of 12:40, 8 July 2026


Notes

  • The values in this prequel grid are clamped between the mentioned min and max, and NO_DATA values are not permitted. An Average Overlay can be used to fill in the NO_DATA values of another grid overlay.
  • The terrain elevation is interpreted as datum heights.

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