How to use the terrain height brush in live sculpting mode
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When the terrain height brush is used in live sculpting mode, modifications to the elevation model are visualized as you draw them. Applying the modifications to the elevation data is a separate, confirming step.
How to modify the elevation model in live sculpting mode:
- Set the terrain height brush to "Live sculpting" style.
- Set the brush type (next to "selection") to only RAISE, LOWER, or FLATTEN as desired.
- Without clicking, move the cursor in the 3D Visualization in the location where terrain height should be adjusted.
- Take note of the "Height at cursor" for some insight into appropriate height values.
- Set the desired height.
- Set the desired angle.
- Click (and drag) in the 3D Visualization to draw a modification.
- If desired, adjust the height and angle settings and create additional modifications.
- Once satisfied with your modifications, select "Apply Changes".
- The project's elevation model will now be updated based on your changes.
Notes
- When using RAISE, terrain is only raised to the desired level. Terrain higher than the desired level is not lowered.
- When using LOWER, terrain is only lowered to the desired level. Terrain lower than the desired level is not raised.
- When using FLATTEN, terrain is adjusted to the desired level, regardless of whether that requires the terrain to be raised or lowered.
- Clicking and dragging creates a sequence of points rather than a continuous line.