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- 15:14, 27 February 2024 Hydraulic conductivity with thickness md (Terrain Attribute) (hist | edit) [631 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes | <onlyinclude> {{terrain attributes|type=row|overlay=Water |attribute=HYDRAULIC_CONDUCTIVITY_WITH_THICKNESS_MD |unit=m2/day |layer=ground |description=The hydraulic conductivity (symbolically represented as KD) is defined as the speed by which water moves through the saturated layer horizontally, multiplied with the layer thickness. |icon=waterwizard_icon_water_hydraulic_conductivity.png }}</onlyinclude> }}")
- 15:06, 27 February 2024 Hydraulic conductivity md (Terrain Attribute) (hist | edit) [540 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes | <onlyinclude> {{terrain attributes|type=row|overlay=Water |attribute=HYDRAULIC_CONDUCTIVITY_MD |unit=m/day |layer=Ground |description=The hydraulic conductivity (symbolically represented as K) is defined as the speed by which water moves through the saturated zone horizontally. |icon=waterwizard_icon_water_hydraulic_conductivity.png }}</onlyinclude> }}")
- 14:58, 27 February 2024 Water microrelief m (Terrain Attribute) (hist | edit) [626 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes | <onlyinclude> {{terrain attributes|type=row|overlay=Water |attribute=WATER_MICRORELIEF_M |unit=m |layer=Surface |description=The defined Microrelief in meters, which captures surface water. When captured, surface flow is halted until the defined threshold is reached. Evaporation and infiltration for water captured in Mircrorelief is still allowed. |icon=waterwizard_icon_microrelief.png |range=0 - 0.255 }} </onlyinclude> }}") originally created as "Terrain water microrelief m (Terrain Attribute)"
- 14:43, 27 February 2024 Bowen ratio (Terrain Attribute) (hist | edit) [594 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes |<onlyinclude>{{terrain attributes|type=row |icon= |attribute=BOWEN_RATIO |unit={{boolean}} |layer=Surface |description= }}</onlyinclude> }} {{Terrain attribute details | static= | usages= | specifics= | notes= | references= }} Category:Terrain")
- 14:37, 27 February 2024 Terrain Attributes (hist | edit) [1,087 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{terrain attributes :Angle of repose (Terrain Attribute) }}")
- 10:21, 27 February 2024 Season formula (Water Overlay) (hist | edit) [2,037 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The season fraction and index are variables used for calculating the") originally created as "Season fraction formula (Water Overlay)"
- 14:51, 23 February 2024 Version 2024.5.11 (hist | edit) [397 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2024.5.11 is released on preview.tygron.com on February 26th 2024. '''Updates''' * Handle texture errors when importing CityGML/I3S Models. * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 14:06, 22 February 2024 Population density m2 (Building Attribute) (hist | edit) [398 bytes] Rudolf@tygron.nl (talk | contribs) (Created page with "{{building attributes | <onlyinclude> {{building attributes |type=row |icon= |attribute=POPULATION_DENSITY_M2 |unit={{boolean}} |Function value= |description=The average population per m2 of lotsize of this building. }} </onlyinclude> }} This value is calculated based on available data of Project Sources during Project creation. {{article end }}")
- 11:26, 10 February 2024 Version 2024.5.10 (hist | edit) [713 bytes] Maxim@tygron.com (talk | contribs) (Created page with "Version 2024.5.10 is released on preview.tygron.com on February 23th 2024. '''Updates''' * Option to reset building attributes to defaults. * Several smaller bug fixes and WIKI updates. Category:Version 2024")
- 09:01, 8 February 2024 How to configure a default legend for GeoTIFFs on the Geoshare (linux) (hist | edit) [1,505 bytes] Vincent@tygron.nl (talk | contribs) (Created page with "Bij deze een aantal stappen waarmee je nu al zelf een GeoTIFF legenda kan maken: - Maak je JSON legenda in de Tygron Editor door een willekeurige Overlay aan te maken en dan op legend tabje rechts in editor op copy te klikken in het menu bij het copy-paste icon. - De JSON legenda zit dan in je clipboard, CTRL-V in een text editor om het te bekijken. Voorbeeld: [ { "color" : { "argb" : -3402732 }, "entryName" : "Low", "id" : 1, "value" : 0.0 }, { "color" : {...")
- 08:39, 8 February 2024 DXF requirements (hist | edit) [1,891 bytes] Bobby@tygron.nl (talk | contribs) (Created page with "DXFis a file format to exchange CAD data from Autodesk. It is the "open" variant of the "closed" DWG format, which is a proprietary binary format. AutoCAD can convert these formats to one another generally without loss of data. This file format can be used to import 2D spatial plans.")
- 15:09, 2 February 2024 Result types (WMS Overlay) (hist | edit) [462 bytes] Frank@tygron.nl (talk | contribs) (Created page with "The WMS Overlay can supply multiple result types as child overlays, making it easier to split color channels into separate results. The following result types can be selected for a WMS Overlay: {{result types| {{:Red result type (WMS Overlay)}} {{:Green result type (WMS Overlay)}} {{:Blue result type (WMS Overlay)}} {{:Alpha result type (WMS Overlay)}} {{:Color result type (WMS Overlay)}} {{:Float32 result type (WMS Overlay)}} }} {{WMS Overlay nav}}")
- 14:56, 2 February 2024 Float32 result type (WMS Overlay) (hist | edit) [491 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=WMS |name=FLOAT32 |icon=overlay_icon_wms_float32.png |unit=byte |description=Float represented by integer bits. |mode=-3.4028235e+38 to 3.4028235e+38 }}</onlyinclude>}} {{article end |notes= |seealso= * WMS Overlay }}")
- 14:55, 2 February 2024 Color result type (WMS Overlay) (hist | edit) [301 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=WMS |name=COLOR |icon=overlay_icon_wms_color.png |unit=byte |description=Float representation of the ARGB Integer color value. |mode=(0,0,0,0) to (255,255,255,255) }}</onlyinclude>}} {{article end |notes= |seealso= * WMS Overlay }}")
- 14:54, 2 February 2024 Blue result type (WMS Overlay) (hist | edit) [288 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=WMS |name=BLUE |icon=overlay_icon_wms_blue.png |unit=byte |description=Value of the blue color channel. |mode=0-255 (0 is no red, 255 is maximum blue) }}</onlyinclude>}} {{article end |notes= |seealso= * WMS Overlay }}")
- 14:53, 2 February 2024 Green result type (WMS Overlay) (hist | edit) [292 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=WMS |name=GREEN |icon=overlay_icon_wms_green.png |unit=byte |description=Value of the green color channel. |mode=0-255 (0 is no red, 255 is maximum green) }}</onlyinclude>}} {{article end |notes= |seealso= * WMS Overlay }}")
- 14:53, 2 February 2024 Red result type (WMS Overlay) (hist | edit) [284 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=WMS |name=RED |icon=overlay_icon_wms_red.png |unit=byte |description=Value of the red color channel. |mode=0-255 (0 is no red, 255 is maximum red) }}</onlyinclude>}} {{article end |notes= |seealso= * WMS Overlay }}")
- 14:50, 2 February 2024 Alpha result type (WMS Overlay) (hist | edit) [291 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=WMS |name=ALPHA |icon=overlay_icon_wms_alpha.png |unit= |description=Value of the opacity channel. |valuerange=0-255 (0 is transparent, 255 is fully opaque) }}</onlyinclude>}} {{article end |notes= |seealso= * Distance Overlay }}")
- 13:54, 2 February 2024 Zone result type (Distance Overlay) (hist | edit) [729 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Distance |name=SIGHT |icon=overlay_icon_distance_zone.png |unit=m |description=The distance to the closest Item when it is within its defined Distance zone m. }}</onlyinclude>}} {{article end |notes= |seealso= * Distance Overlay }}")
- 13:50, 2 February 2024 Sight result type (Sight Distance Overlay) (hist | edit) [369 bytes] Frank@tygron.nl (talk | contribs) (Created page with "{{result types|<onlyinclude> {{result types|type=row|overlay=Sight Distance |name=SIGHT |icon=overlay_icon_sight_distance_sight.png |unit=m; |description=The sight distance to an source when it is within sight. }}</onlyinclude>}} {{article end |notes= |seealso= * Sight Distance Overlay }}")