How to import an ArcGIS SLPK file: Difference between revisions

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This how-to describes how to import [[Custom Geometries]] using an SLPK file. Optionaly new [[Building]]s can be created during the process.
This how-to describes how to import [[Custom Geometries]] using an SLPK file. Optionally new [[Building]]s can be created during the process.
{{editor location|geo import}}
{{editor location|geo import}}
{{howto|title=|Open the [[Geo data wizard]]
{{howto|title=|Open the [[Geo data wizard]]

Revision as of 07:38, 4 October 2023

This how-to describes how to import Custom Geometries using an SLPK file. Optionally new Buildings can be created during the process.

Editor → Current Situation (Ribbon tab) → Geo import (Ribbon bar)
How to import an ArcGIS SLPK file:
  1. Open the Geo data wizard
  2. Choose as type either Buildings or Measures
  3. Choose as import method the I3S SLPK file option
  4. In the next step, either choose the height defined in the model (datum height) or place the models on top of the terrain.
  5. After selecting the file, continue to step 4
  6. In step 4, choose one of the following options: either create a new building with the uploaded model (in the next steps you can choose a function for the new building). The second option is to replace the model of an existing building with the new model and create a new building if none is present. Or choose the third option to only replace the model of an existing building with the new model. The function and attributes will be kept, only the geometry is updated. If you have chosen this last option, you can finish the wizard.
  7. If you have chosen to create a new building, choose a name, function and stakeholders and then finish the wizard.
  8. Depending on the type you have chosen at the start of the Geo data wizard, the building is directly placed in the Tygron Platform project or a new Measure is created.

Notes

  • When the SLPK model contains no textures, the 3D model will be plain white
  • Currently, Wrap mode: repeat is not supported in atlas textures
  • Only textures in JPEG format are supported

See also