Terrain mix (Function Value): Difference between revisions
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*[[Terrain]] | *[[Terrain]] | ||
|api=*[[Api session event editor building set function value]] | |api=*[[Api session event editor building set function value]] | ||
* [[Api session event editor functionoverride set function value]] | * [[ Api session event editor functionoverride set function value]] | ||
* [[Api session event editor building reset function values]] | |||
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Latest revision as of 12:31, 15 July 2026
| Function value | Attribute | Unit | Range | Description |
|---|---|---|---|---|
| Terrain mix | TERRAIN_MIX | fraction | 0 to 1 | The opacity of the ground color of the Function. |
Values
- New Buildings are non-transparent by default.
- Buildings created during project creation are transparent by default.
Notes
- Value 1 is an opaque color, value 0 is transparent and a value of 0.5 = 50% transparent.