Api session event editor scenario: Difference between revisions
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API api session event editor scenario Events. | API api session event editor scenario Events. | ||
Scenario editing. | [[Scenario]] editing. | ||
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!Name | !Name | ||
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|[[api session event editor scenario remove cinematic|REMOVE_CINEMATIC]] | |[[api session event editor scenario remove cinematic|REMOVE_CINEMATIC]] | ||
|Remove Cinematic | |Remove [[Cinematic]] | ||
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|[[api session event editor scenario remove event|REMOVE_EVENT]] | |[[api session event editor scenario remove event|REMOVE_EVENT]] | ||
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|[[api session event editor scenario set cinematic|SET_CINEMATIC]] | |[[api session event editor scenario set cinematic|SET_CINEMATIC]] | ||
|Set Cinematic | |Set [[Cinematic]] | ||
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|[[api session event editor scenario set description|SET_DESCRIPTION]] | |[[api session event editor scenario set description|SET_DESCRIPTION]] | ||
Revision as of 08:15, 31 March 2026
API api session event editor scenario Events.
Scenario editing.
| Name | Description |
|---|---|
| ADD | Add new Scenario. |
| APPEND_ATTRIBUTE | Appended to existing Scenario attribute value |
| DUPLICATE | Duplicate existing Scenario |
| REMOVE | Remove existing Scenario |
| REMOVE_ATTRIBUTE | Remove attribute from Scenario |
| SET_ACTIVE | Activate Scenario, when testrun is active the Scenerio can restart it. |
| SET_ATTRIBUTE | Set Scenario attribute value |
| SET_ATTRIBUTES | Set multiple Scenario attribute values |
| SET_NAME | Set new name of existing Scenario |
Specific Events:
| Name | Description |
|---|---|
| ADD_EVENT | Add empty dummy event that is Triggered on Scenario activation. |
| ADD_MEASURE | Add a Measure that is Triggered on Scenario activation. |
| REMOVE_CINEMATIC | Remove Cinematic |
| REMOVE_EVENT | Remove Event |
| REMOVE_MEASURE | Remove Measure |
| SET_CINEMATIC | Set Cinematic |
| SET_DESCRIPTION | Set Description |
| SET_EVENT | Set Event |
| SET_LIMIT_NEIGHBORHOODS | Set Limit Neighborhood |
| SET_LIMIT_TYPE | Set Limit Type |
| SET_RESTART_TESTRUN | When true test run is restarted on Scenario activation. This option will be deprecated in the future and replaced by multiple maps. |