Main Page: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
(news update BioConSepT prize)
No edit summary
Line 55: Line 55:
<!--News: content-->
<!--News: content-->
'''December 3rd, 2014'''
'''December 3rd, 2014'''
* The BioConSepT project has been awarded a CommNet Impact Award!
* The BioConSepT project has been awarded a [[CommNet Impact Award]]!
'''November 7th, 2014'''
'''November 7th, 2014'''
* [[Version 2.0.0 BETA|Version 2.0]] will go beta in January 2015!
* [[Version 2.0.0 BETA|Version 2.0]] will go beta in January 2015!

Revision as of 17:04, 4 December 2014


Welcome Links News & Updates

Welcome to the Wiki

This Wiki is written for & by the Tygron Community!
The Wiki features tutorials, videos and a complete reference to anything related to Tygron Games and the TyTech Engine. There are tutorials for beginning and advanced users, in-depth articles, future plans and news items. New to Tygron and ready to go? Read Where to Start.
If you notice anything is missing or outdated then please feel free to edit pages yourself. You can make use of the discussion pages, the forum and there is a special page explaining how you can help. For support and general information please follow the links on the right.
Enjoy!

Tygron

Tygron Website
Tygron Contact & Support
Release notes
Upcoming changes and features

More Community

Tygron Forum

Wiki help

Where to Start
How you can help
Glossary
Troubleshooting
Report a bug


December 3rd, 2014

November 7th, 2014

November 6th, 2014

October 24th, 2014

Older news items
Upcoming changes and features

Design Develop Deploy Distribute

Basics 1: Introduction
Basics 2: Using a template

Basics 3: Adjusting the indicators
Basics 4: Setting stakeholders
Basics 5: Create static actions

Basics 6: Texts and Credits
Basics 7: Game Session

Share your game
Showcased games on forum


Design Articles Develop Articles Deploy Articles Experts
Main article: Design phase

Game Design

Design documents

Wizard

Game Templates
GIS Source data
Custom Shapefiles
Main article: Develop phase

3D World

Constructions
Zoning
Behavior
Ownership
Terrain height
Ground Price

Indicators

Importance

Stakeholders

Objective

Financial System
Actions
Functions

Function Values

Editor
Models


Main article: Deploy phase

Game Session

Requirements
Account Management
Offline Game Materials
Game Session Checklists
Web Application

Games

Bedrijventerrein
Climategame

Promotional Material


Expert Topics

Training & Certification
Editor Advanced Mode
REST API

R&D

Roadmap
Developers Blog

Vector Map

GIS Conversion
Visualisation
Calculation
Conversion

Alliander Edition - Wiki

More: Oculus Rift



We are currently maintaining 1,791 articles!