Terrain mix (Function Value): Difference between revisions

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{{Function values table start}}
{{Function values
<onlyinclude>{{Function value
|<onlyinclude>{{Function values|type=row
|icon=
|functionvalue=Terrain mix
|functionvalue=Terrain mix
|attribute=TERRAIN_MIX
|attribute=TERRAIN_MIX
|unit=value ranging from 0 to 1
|unit=fraction
|description=The transparency of the ground color of the function.  
|range=0 to 1
|category=No
|description=The opacity of the ground color of the [[Function]].
}}</onlyinclude>
}}</onlyinclude>
{{table end}}
}}


===Notes===
===Values===
* New [[Building]]s are non-transparent by default.
* [[Building]]s created during project creation are transparent by default.
 
{{article end
|notes=
* Value 1 is an opaque color, value 0 is transparent and a value of 0.5 = 50% transparent.
* Value 1 is an opaque color, value 0 is transparent and a value of 0.5 = 50% transparent.
 
|seealso=
===Values===
*[[Function]]
*The default value for this Function Value for new Constructions are not transparent. 
*[[Building]]
*Constructions generated during project creation have by default a transparent ground color.
*[[Terrain]]
|api=*[[Api session event editor building set function value]]
* [[ Api session event editor functionoverride set function value]]
* [[Api session event editor building reset function values]]
}}

Latest revision as of 12:31, 15 July 2026

Values

  • New Buildings are non-transparent by default.
  • Buildings created during project creation are transparent by default.