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==What is a Cost?== | ==What is a Cost?== | ||
The cost is the quantity of [[currency]] needed to execute or perform a certain action type during a [[session]]. An example of a cost can be the currency needed to build a building. It is possible to adjust the various costs functions of a feature manually in the category management. | The cost is the quantity of [[currency]] needed to execute or perform a certain action type during a [[session]]. An example of a cost can be the currency needed to build a building. | ||
==How does a Cost relate to the {{software}}?== | |||
In the platfrom costs are values given to actions that influence the budget of a stakeholder. It is possible to adjust the various costs functions of a feature manually in the category management. | |||
The cost of an action can be influenced by a wide variety of different factors (e.g. height or building type). | The cost of an action can be influenced by a wide variety of different factors (e.g. height or building type). | ||
Overview of different costs as a function value during an session: | Overview of different costs as a function value during an session: | ||
== | ====[[Construction_cost_(Function_Value)|Constuction Cost]]==== | ||
There are various ways to access the cost during a session, one is to use the finacial system. | : Construction costs refer to the value of money that has been used up to build a construction in the {{software}}. Also the costs for terrain adjustments, such as lowering and raising the terrain, or changing the type of terrain, are referred to as Construction Costs. | ||
====[[Demolition_cost_(Function_Value)|Demolition Cost]]==== | |||
: Demolition costs refer to the value of money that has been used up to demolish an already existing construction in the {{software}}. | |||
====Land Price when buying==== | |||
: The land price when buying reflect the purchase costs per measurement. This is a default value, however, this value is open for change during the negotiation process between the involved stakeholders. | |||
====[[Buyout_cost_(Function_Value)|Buy out Cost]]==== | |||
: When demolishing a construction in the {{software}} during a [[Project Session|project session]], the associated costs can be considerable higher when the building is not vacant. These extra costs are the buy out fee that needs to be paid to the occupants for their relocation. In general it is cheaper to demolish vacant buildings, without the need for such a buy out fee. | |||
====Interest (loan costs)==== | |||
: When a stakeholder is granted a (bank) loan, the calculated interest will be taken into account as costs. This is currently a fixed value in the {{software}} of an annual rate of 4%. | |||
====Money Transfers to other Stakeholders==== | |||
: It is possible to transfer money to other stakeholders. This can happen, for example, as part of the negotiation process; one stakeholder performs an action that also positively affects an indicator for another stakeholder, who is willing to contribute to the project with an amount of money. | |||
===Budget=== | |||
[[File:Budget overview.jpg|right|thumb|200px|An example of a budget overview]] | |||
There are various ways to access the cost during a session, one is to use the finacial system. An option can be added via the action menu. | |||
{{Editor location|action menus}} | {{Editor location|action menus}} | ||
The budget overview can be added to a stakeholder by selecting [[List_of_actions#Finance|finance]] in the Special Options menu. This overview gives a confinient and quick overview of the Expenses and [[Income]] | The budget overview can be added to a stakeholder by selecting [[List_of_actions#Finance|finance]] in the Special Options menu. This overview gives a confinient and quick overview of the Expenses and [[Income]] | ||
The amount of money a stakeholder has during a game is influenced by income and cost. Income are the revenues of a stakeholder, this can be increased by certain actions such as selling houses or land, but also by loaning money to other stakeholders. The start budget of a player at the beginning of a level is also seen as income. | The amount of money a stakeholder has during a game is influenced by income and cost. Income are the revenues of a stakeholder, this can be increased by certain actions such as selling houses or land, but also by loaning money to other stakeholders. The start budget of a player at the beginning of a level is also seen as income. | ||
The cost a player makes consits out of the expenses. | The cost a player makes consits out of the expenses. |
Revision as of 10:04, 17 September 2020
What is a Cost?
The cost is the quantity of currency needed to execute or perform a certain action type during a session. An example of a cost can be the currency needed to build a building.
How does a Cost relate to the Tygron Platform?
In the platfrom costs are values given to actions that influence the budget of a stakeholder. It is possible to adjust the various costs functions of a feature manually in the category management.
The cost of an action can be influenced by a wide variety of different factors (e.g. height or building type). Overview of different costs as a function value during an session:
Constuction Cost
- Construction costs refer to the value of money that has been used up to build a construction in the Tygron Platform. Also the costs for terrain adjustments, such as lowering and raising the terrain, or changing the type of terrain, are referred to as Construction Costs.
Demolition Cost
- Demolition costs refer to the value of money that has been used up to demolish an already existing construction in the Tygron Platform.
Land Price when buying
- The land price when buying reflect the purchase costs per measurement. This is a default value, however, this value is open for change during the negotiation process between the involved stakeholders.
Buy out Cost
- When demolishing a construction in the Tygron Platform during a project session, the associated costs can be considerable higher when the building is not vacant. These extra costs are the buy out fee that needs to be paid to the occupants for their relocation. In general it is cheaper to demolish vacant buildings, without the need for such a buy out fee.
Interest (loan costs)
- When a stakeholder is granted a (bank) loan, the calculated interest will be taken into account as costs. This is currently a fixed value in the Tygron Platform of an annual rate of 4%.
Money Transfers to other Stakeholders
- It is possible to transfer money to other stakeholders. This can happen, for example, as part of the negotiation process; one stakeholder performs an action that also positively affects an indicator for another stakeholder, who is willing to contribute to the project with an amount of money.
Budget
There are various ways to access the cost during a session, one is to use the finacial system. An option can be added via the action menu.
The budget overview can be added to a stakeholder by selecting finance in the Special Options menu. This overview gives a confinient and quick overview of the Expenses and Income
The amount of money a stakeholder has during a game is influenced by income and cost. Income are the revenues of a stakeholder, this can be increased by certain actions such as selling houses or land, but also by loaning money to other stakeholders. The start budget of a player at the beginning of a level is also seen as income.
The cost a player makes consits out of the expenses.
The Budget (Indicator) is a usefull tool to gain insight in the cost balance of a stakeholder. It can also be used to set financial targets for a stakeholder
During a game session, a stakeholder can try to change its financial status by using the finacial options. This can be added to a session via the action menu. In the financial options a stakeholder can
- Transfer Money
- Request subsidy
- Ask Bank Loans