Cost: Difference between revisions
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==What is a Cost?== | ==What is a Cost?== | ||
The cost is the quantity of [[currency]] needed to execute or perform a certain action type during a [[session]]. An example of a cost can be the currency needed to build a building. The cost of an action can be influenced by a wide variety of different factors (e.g. height or building type). | The cost is the quantity of [[currency]] needed to execute or perform a certain action type during a [[session]]. An example of a cost can be the currency needed to build a building. It is possible to adjust the various costs functions of a feature manually in the category management. | ||
The cost of an action can be influenced by a wide variety of different factors (e.g. height or building type). | |||
Overview of different costs as a function value during an session: | Overview of different costs as a function value during an session: | ||
* [[Construction_cost_(Function_Value)|Constuction Cost]] | * [[Construction_cost_(Function_Value)|Constuction Cost]] | ||
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==How does a Cost relate to the {{software}}?== | ==How does a Cost relate to the {{software}}?== | ||
The [[Budget (Indicator)]] | ===Finance=== | ||
There are various ways to access the cost during a game session, the first one is to use the finacial system. This can be added via the action menu. | |||
{{Editor location|actions}} | |||
===Budget=== | |||
The [[Budget (Indicator)]] can be used in the indicator panel and show the costs a [[stakeholder]] is making. Theamount of costs the stakeholder makes during a game is influenced by each action, correction or measure. | |||
==See also== | ==See also== | ||
*[[Financial_system|Financial system]] | *[[Financial_system|Financial system]] | ||
*[[Income|Income]] | |||
[[Category:Items]] | [[Category:Items]] |
Revision as of 13:44, 16 September 2020
What is a Cost?
The cost is the quantity of currency needed to execute or perform a certain action type during a session. An example of a cost can be the currency needed to build a building. It is possible to adjust the various costs functions of a feature manually in the category management. The cost of an action can be influenced by a wide variety of different factors (e.g. height or building type). Overview of different costs as a function value during an session:
How does a Cost relate to the Tygron Platform?
Finance
There are various ways to access the cost during a game session, the first one is to use the finacial system. This can be added via the action menu.
Budget
The Budget (Indicator) can be used in the indicator panel and show the costs a stakeholder is making. Theamount of costs the stakeholder makes during a game is influenced by each action, correction or measure.