How to edit an Attribute: Difference between revisions

From Tygron Support wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 2: Line 2:
Many things in a [[Project]], ranging from [[Stakeholder]]s to [[Overlay]]s to [[Construction]]s, have [[Attribute]]s, allowing generic properties to be configured for them. For most kinds of data, Attributes can be added and edited in a similar fashion. Attributes can be freely and easily edited.
Many things in a [[Project]], ranging from [[Stakeholder]]s to [[Overlay]]s to [[Construction]]s, have [[Attribute]]s, allowing generic properties to be configured for them. For most kinds of data, Attributes can be added and edited in a similar fashion. Attributes can be freely and easily edited.


{{editor location steps|bar=The type of data to edit|left-panel=The data to edit|right-panel=Attributes tab}}
{{editor location steps|attributes}}


{{howto|title=add an attribute
{{howto|title=add an attribute

Revision as of 09:44, 12 June 2020

The right panel allows you to add new attributes. The top half displays existing Attributes, allowing you to edit them.

Many things in a Project, ranging from Stakeholders to Overlays to Constructions, have Attributes, allowing generic properties to be configured for them. For most kinds of data, Attributes can be added and edited in a similar fashion. Attributes can be freely and easily edited.

Editor → attributes
How to add an attribute:
  1. Select the type of data to change an Attribute of.
  2. Switch to the "Attributes" tab.
  3. Scroll to the Attribute you want to change, if neccesary.
  4. Change the listed Attribute value to the desired value.
  5. The Attribute has now been changed.

Notes

  • Adding an Attribute which already exists will change the existing Attribute value to the new value.

See also