Water area (Water Overlay): Difference between revisions

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A [[Water_level_area_(Water_Overlay)|water level area]] represents real-world water level areas. Within a water level area, the heights of all water [[terrain]]s are set to a specified level. {{RequestImage|description=An image (before)showing a terrain with part of it marked as water terrain. A second image (after) showing the same terrain, with the water terrain no longer specially marked but with a quantity of water on top. Both images have one valley marked as water terrain and another one which is regular terrain.}}
A Water level area is a means to specify the initial water level for large sections of your project area. This initial water level is only applied to water [[terrain]]s. The datum height of the water level is assumed to be equal within the water level area.
 
 
A [[Water_level_area_(Water_Overlay)|water level area]] represents real-world water level areas.  
 
{{RequestImage|description=An image (before)showing a terrain with part of it marked as water terrain. A second image (after) showing the same terrain, with the water terrain no longer specially marked but with a quantity of water on top. Both images have one valley marked as water terrain and another one which is regular terrain.}}
{{Overlay attribute
{{Overlay attribute
|attribute=[[Water_level_(Water_Overlay)|WATER_LEVEL]]
|attribute=[[Water_level_(Water_Overlay)|WATER_LEVEL]]
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==Notes==
==Notes==
* Grid cells are marked as water by an overlapping water terrain. If a grid cell is marked as water, but is not covered by a water level area, the grid cell will not contain water.
* Grid cells are marked as water by an overlapping water terrain. If a grid cell is marked as water, but is not covered by a water level area, the grid cell will not contain water.
* For waterways with a steep decline, using a single water level area to define the water height might not suffice, since the height is a datum height, not a relative offset from the bottom.
{{WaterOverlay object nav}}
{{WaterOverlay object nav}}

Revision as of 11:58, 4 April 2019

A Water level area is a means to specify the initial water level for large sections of your project area. This initial water level is only applied to water terrains. The datum height of the water level is assumed to be equal within the water level area.


A water level area represents real-world water level areas.


Template:Overlay attribute

Notes

  • Grid cells are marked as water by an overlapping water terrain. If a grid cell is marked as water, but is not covered by a water level area, the grid cell will not contain water.
  • For waterways with a steep decline, using a single water level area to define the water height might not suffice, since the height is a datum height, not a relative offset from the bottom.

Template:WaterOverlay object nav