Visualize levee breach from water body inside project area use case (Water Overlay): Difference between revisions

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This scenario assumes the water body from which water will flow through the levee is located in the project area in its entirety.
This scenario assumes the water body from which water will flow through the levee is located in the project area in its entirety.


==Requirements==
Before implementing this use-case, make sure you have a [[Basic water model use case (Water Overlay)|basic water model]] set up. For the specified scenario, the [[Flooding_(Overlay)|flooding overlay]] is required.
Also ensure the following in your project, if possible:
* The hydrological system has a [[Surface last value result type (Water Overlay)|SURFACE_LAST_VALUE]] or [[Waterstress result type (Water Overlay)|WATER_STRESS]] result type, either as main result or as a child result type.
* The simulation is set up to output a reasonable amount of timeframes. For a stabilization case, one timeframe per 12 hours of simulation time is reasonable.
<!--Before implementing this use-case, make sure you also have a dataset containing information on the breach(es) you wish to model.
The following data should be prepared. Click on any topic for more information.
{|class=wikitable
!Data
!Description
!Alternative/default
|-
|[[Breach (Water Overlay)|Breach]]es
|Breaches define a lowered terrain height, creating a hole through which water can flow
|Breaches are not automatically provided or generated
|}-->
==Steps==
==Steps==
The use-case can be implemented through the following steps.
The use-case can be implemented through the following steps.

Revision as of 09:47, 15 April 2019

When a levee breaks water is free to flow through the breach and onto otherwise dry land. There are multiple ways of simulating a breach in a levee.

This scenario assumes the water body from which water will flow through the levee is located in the project area in its entirety.

Steps

The use-case can be implemented through the following steps.

How to visualize a breach:
  1. Add a Flooding Overlay.
  2. Configure the Overlay with a basic hydrological system.
  3. Add a result type of type SURFACE_LAST_VALUE to the Overlay (if the result type is not present yet).
  4. Either manually add a breach to the project, or import a breach.
  5. Ensure the overlay is (re)calculated.
  6. Inspect the "Surface last value" result overlay.
  7. Select the "play" option in the overlay's legend. The animation will show the flow of the water from the breach.

Notes

Multiple breaches can be added to the same project.